Player Matchup

Zhin
Zhin
LegPopoludo
Zhin
Level 999
Champion Stats
198W - 158L
1,581 SR
Queue Stats
924W - 962L
1,530 Elo+
Party 1
Imani
Imani
MrFriky11
Imani
Level 712
Champion Stats
154W - 128L
1,621 SR
Queue Stats
505W - 521L
1,528 Elo+
Party 1
Ying
Ying
Ze7xo
Ying
Level 619
Champion Stats
37W - 35L
1,637 SR
Queue Stats
491W - 521L
1,519 Elo+
Party 1
Azaan
Azaan
cobalt_Soul1
Azaan
Level 43
Champion Stats
2W - 6L
1,445 SR
Queue Stats
44W - 29L
1,621 Elo+
Solo
Saati
Saati
xRABEHx
Saati
Level 999
Champion Stats
0W - 4L
1,232 SR
Queue Stats
563W - 565L
1,494 Elo+
Solo
Team Averages
Level 674
1,503 SR
1,538 Elo+

VS

Team Averages
Level 808
1,600 SR
1,572 Elo+
Cassie
Cassie
BigBoii408
Cassie
Level 999
Champion Stats
878W - 850L
1,617 SR
Queue Stats
959W - 955L
1,603 Elo+
Solo
Jenos
Jenos
MiniSteve345
Jenos
Level 999
Champion Stats
331W - 273L
1,638 SR
Queue Stats
526W - 490L
1,591 Elo+
Solo
Pip
Pip
Oginn
Pip
Level 999
Champion Stats
160W - 135L
1,604 SR
Queue Stats
1,028W - 1,009L
1,542 Elo+
Solo
Fernando
Fernando
We2LL中間是我的
Fernando
Level 903
Champion Stats
897W - 844L
1,571 SR
Queue Stats
972W - 973L
1,544 Elo+
Solo
Ying
Ying
chickenchan06
Ying
Level 138
Champion Stats
40W - 38L
1,572 SR
Queue Stats
526W - 465L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
9 / 9 / 4
2,972
212
65,796
52,954
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Imani
MrFriky11
Imani
56
12 / 9 / 5
3,387
242
109,636
40,091
2,770
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ying
Ze7xo
Ying
60
1 / 9 / 11
2,917
208
18,895
36,592
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

23
4 / 11 / 3
3,474
248
76,796
124,168
75,211
Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Saati
xRABEHx
Saati
58
0 / 11 / 4
2,323
166
41,075
43,920
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
BigBoii408
Cassie
52
12 / 9 / 13
3,363
240
75,372
47,594
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 50% for 1.5s after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
2 / 3 / 29
3,202
229
10,346
25,431
10,080
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Pip
Oginn
Pip
60
13 / 4 / 21
3,504
250
58,997
42,796
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

55
11 / 3 / 21
4,528
323
87,209
135,214
130,134
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

45
11 / 7 / 25
3,526
252
65,801
61,163
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 38s
Objective Time
7m 53s
53
Kill Participation
158
26
Kills
49
49
Deaths
26
27
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Cassie
BigBoii408
Cassie
12
9
13
2.06
L
9
9
4
1.22
W
2
3
29
5.5
L
Imani
MrFriky11
Imani
12
9
5
1.61
W
Pip
Oginn
Pip
13
4
21
5.88
W
11
3
21
7.17
L
Ying
Ze7xo
Ying
1
9
11
0.72
W
11
7
25
3.36
L
4
11
3
0.5
L
Saati
xRABEHx
Saati
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,198
Damage
297,725
297,725
Taken
312,198
77,981
Shielding
140,214
159,241
Healing
242,803
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
BigBoii408
Cassie
75,372
65,384
0
5,217
47,594
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
65,796
52,241
0
10,468
52,954
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
10,346
7,445
93,312
9,880
25,431
10,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Imani
MrFriky11
Imani
109,636
78,034
0
4,735
40,091
2,770
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Pip
Oginn
Pip
58,997
54,160
45,305
10,968
42,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
87,209
61,531
0
9,871
135,214
130,134
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Ying
Ze7xo
Ying
18,895
18,895
103,718
16,798
36,592
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
65,801
56,501
46,865
21,385
61,163
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
76,796
58,105
0
21,052
124,168
75,211
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
xRABEHx
Saati
41,075
37,069
0
2,470
43,920
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role