Player Matchup

Imani
Imani
ADHDrog
Imani
Level 225
Champion Stats
58W - 42L
1,652 SR
Queue Stats
987W - 813L
1,569 Elo+
Party 1
Corvus
Corvus
C12H17N2O4P
Corvus
Level 170
Champion Stats
30W - 24L
1,628 SR
Queue Stats
556W - 518L
1,625 Elo+
Solo
Jenos
Jenos
LegenDarkness
Jenos
Level 553
Champion Stats
112W - 107L
1,530 SR
Queue Stats
805W - 708L
1,670 Elo+
Party 1
Fernando
Fernando
Otheisis
Fernando
Level 999
Champion Stats
98W - 88L
1,606 SR
Queue Stats
2,790W - 2,720L
1,615 Elo+
Party 1
Drogoz
Drogoz
Waldallein
Drogoz
Level 639
Champion Stats
58W - 52L
1,623 SR
Queue Stats
1,543W - 1,511L
1,548 Elo+
Solo
Team Averages
Level 517
1,608 SR
1,605 Elo+

VS

Team Averages
Level 365
1,607 SR
1,597 Elo+
Lian
Lian
IRavennI
Lian
Level 264
Champion Stats
52W - 90L
1,526 SR
Queue Stats
924W - 890L
1,586 Elo+
Solo
Willo
Willo
MOSCHINOv
Willo
Level 999
Champion Stats
505W - 408L
1,628 SR
Queue Stats
1,091W - 1,084L
1,635 Elo+
Solo
Pip
Pip
farmer323
Pip
Level 65
Champion Stats
4W - 5L
1,542 SR
Queue Stats
39W - 39L
1,555 Elo+
Party 2
Inara
Inara
magicpaladin228
Inara
Level 62
Champion Stats
12W - 5L
1,690 SR
Queue Stats
59W - 53L
1,557 Elo+
Party 2
Buck
Buck
overkill19981
Buck
Level 434
Champion Stats
1,290W - 1,216L
1,647 SR
Queue Stats
1,423W - 1,452L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
ADHDrog
Imani
58
11 / 4 / 13
2,791
310
65,713
36,336
700
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Corvus
38
10 / 7 / 16
2,734
304
32,629
37,394
0
Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

52
8 / 4 / 27
3,269
363
33,233
31,339
1,110
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Fernando
Otheisis
Fernando
59
9 / 2 / 19
3,139
349
40,220
56,413
48,396
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Drogoz
Waldallein
Drogoz
60
10 / 6 / 13
2,768
308
50,875
31,522
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
25
4 / 12 / 10
895
99
42,381
32,573
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Willo
MOSCHINOv
Willo
56
11 / 9 / 8
3,015
335
60,301
26,605
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

42
2 / 6 / 4
2,167
241
20,807
32,041
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 240 every 1s while Weightless is active.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

54
0 / 9 / 5
2,267
252
31,542
86,165
14,331
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

37
6 / 12 / 8
2,453
273
37,973
45,286
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
3m 54s
136
Kill Participation
58
48
Kills
23
23
Deaths
48
88
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Imani
ADHDrog
Imani
11
4
13
4.38
W
Corvus
10
7
16
2.57
L
Lian
4
12
10
0.75
W
8
4
27
5.38
L
Willo
MOSCHINOv
Willo
11
9
8
1.67
W
Fernando
Otheisis
Fernando
9
2
19
9.25
W
Drogoz
Waldallein
Drogoz
10
6
13
2.75
L
2
6
4
0.67
L
0
9
5
0.28
L
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,670
Damage
193,004
193,004
Taken
222,670
50,206
Shielding
14,331
121,917
Healing
83,148
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
ADHDrog
Imani
65,713
50,584
198
1,159
36,336
700
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Corvus
32,629
22,875
27,459
4,394
37,394
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
42,381
39,181
0
2,178
32,573
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
33,233
31,774
65,332
16,142
31,339
1,110
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Willo
MOSCHINOv
Willo
60,301
36,289
0
461
26,605
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Otheisis
Fernando
40,220
28,021
0
6,433
56,413
48,396
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Drogoz
Waldallein
Drogoz
50,875
30,444
0
800
31,522
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
20,807
19,636
50,568
15,961
32,041
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
31,542
28,232
0
5,613
86,165
14,331
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
37,973
34,580
0
8,367
45,286
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role