Player Matchup

Grohk
Grohk
Platinum II
CrisyBear
Grohk
Platinum II
Level 999
Champion Stats
76W - 79L
1,610 SR
Queue Stats
989W - 976L
1,595 Elo+
Solo
Inara
Inara
Platinum III
OscarZito777
Inara
Platinum III
Level 999
Champion Stats
302W - 279L
1,617 SR
Queue Stats
472W - 452L
1,524 Elo+
Solo
Atlas
Atlas
Platinum III
Ozvalk
Atlas
Platinum III
Level 807
Champion Stats
27W - 22L
1,681 SR
Queue Stats
364W - 324L
1,611 Elo+
Solo
Tyra
Tyra
Platinum I
Qroyal
Tyra
Platinum I
Level 486
Champion Stats
10W - 8L
1,709 SR
Queue Stats
288W - 248L
1,611 Elo+
Solo
Talus
Talus
Qualifying
kjunior_2007
Talus
Qualifying
Level 54
Champion Stats
0W - 1L
1,514 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 669
1,626 SR
1,568 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 705
1,628 SR
1,565 Elo+
Lillith
Lillith
Diamond V
CamisetaJones
Lillith
Diamond V
Level 999
Champion Stats
400W - 350L
1,699 SR
Queue Stats
475W - 445L
1,607 Elo+
Solo
Fernando
Fernando
Platinum III
ChrisGo7
Fernando
Platinum III
Level 481
Champion Stats
17W - 8L
1,753 SR
Queue Stats
189W - 185L
1,545 Elo+
Solo
Barik
Barik
Platinum V
HeLloSniPerHere
Barik
Platinum V
Level 49
Champion Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,561 Elo+
Solo
Diamond V
OZ-08-
Unknown
Diamond V
Level 999
Champion Stats
245W - 245L
1,644 SR
Queue Stats
1,333W - 1,341L
1,575 Elo+
Solo
Zhin
Zhin
Platinum III
OkuHiraya2216
Zhin
Platinum III
Level 999
Champion Stats
19W - 28L
1,542 SR
Queue Stats
2,321W - 2,263L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
CrisyBear
Grohk
59
7 / 9 / 34
4,683
275
35,281
72,328
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
11 / 16 / 21
4,553
268
68,333
154,601
25,515
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Atlas
Ozvalk
Atlas
59
6 / 12 / 18
3,491
205
78,188
136,258
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tyra
Qroyal
Tyra
55
24 / 14 / 17
4,783
281
133,285
79,940
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

26
10 / 19 / 13
3,875
228
55,956
75,899
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Bans
JenosMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
60
6 / 2 / 30
4,165
245
82,000
23,998
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Level 1

Fernando
ChrisGo7
Fernando
53
11 / 12 / 25
4,251
250
102,701
109,546
86,205
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

32
4 / 17 / 23
4,238
249
76,294
92,265
103,897
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

OZ-08-
Unknown
58
32 / 12 / 21
5,630
331
172,584
82,759
0

Level 5

Level 2

Level 1

Level 2

Level 5

Level 1

59
17 / 15 / 12
3,951
232
85,447
62,475
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 16s
Objective Time
6m 44s
161
Kill Participation
181
58
Kills
70
70
Deaths
58
103
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Lillith
6
2
30
10.5
W
Fernando
ChrisGo7
Fernando
11
12
25
1.96
L
Grohk
CrisyBear
Grohk
7
9
34
2.67
W
4
17
23
0.91
W
OZ-08-
Unknown
32
12
21
3.54
W
17
15
12
1.53
L
11
16
21
1.34
L
Atlas
Ozvalk
Atlas
6
12
18
1.25
L
Tyra
Qroyal
Tyra
24
14
17
2.32
L
10
19
13
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

371,043
Damage
519,026
519,026
Taken
371,043
25,515
Shielding
190,102
248,155
Healing
151,620
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
82,000
28,646
111,020
583
23,998
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
ChrisGo7
Fernando
102,701
56,640
0
15,569
109,546
86,205
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
CrisyBear
Grohk
35,281
25,474
151,060
50,321
72,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
76,294
76,294
0
16,157
92,265
103,897
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
OZ-08-
Unknown
172,584
139,274
0
1,106
82,759
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
85,447
70,984
0
7,185
62,475
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
68,333
55,148
0
16,578
154,601
25,515
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
Ozvalk
Atlas
78,188
78,188
0
11,415
136,258
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Tyra
Qroyal
Tyra
133,285
78,546
0
3,543
79,940
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
55,956
52,162
2,864
12,374
75,899
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role