Player Matchup

Ruckus
Ruckus
CrackityJones051
Ruckus
Level 421
Champion Stats
3W - 3L
1,368 SR
Queue Stats
102W - 70L
1,567 Elo+
Solo
Vora
Vora
Piwayyyyyy
Vora
Level 16
Champion Stats
2W - 3L
1,686 SR
Queue Stats
5W - 8L
1,550 Elo+
Party 2
Tekisama45
Unknown
Level 52
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,478 Elo+
Party 2
Torvald
Torvald
Vallx__
Torvald
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,553 Elo+
Party 2
Jenos
Jenos
Vin4ester22
Jenos
Level 262
Champion Stats
26W - 23L
1,586 SR
Queue Stats
471W - 440L
1,572 Elo+
Solo
Team Averages
Level 153
1,528 SR
1,544 Elo+

VS

Team Averages
Level 67
1,465 SR
1,457 Elo+
Ying
Ying
Grishnackhs
Ying
Level 31
Champion Stats
1W - 2L
1,403 SR
Queue Stats
21W - 33L
1,381 Elo+
Solo
Talus
Talus
Irbis285
Talus
Level 96
Champion Stats
3W - 2L
1,553 SR
Queue Stats
42W - 39L
1,535 Elo+
Party 1
Grover
Grover
Micolo63
Grover
Level 43
Champion Stats
2W - 2L
1,682 SR
Queue Stats
6W - 15L
1,349 Elo+
Solo
Ash
Ash
SherL0cK25
Ash
Level 69
Champion Stats
1W - 0L
1,327 SR
Queue Stats
6W - 7L
1,486 Elo+
Solo
Octavia
Octavia
sfcEV1L
Octavia
Level 97
Champion Stats
2W - 1L
1,363 SR
Queue Stats
42W - 39L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 7 / 7
3,675
459
27,443
44,454
15,025
Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

7
10 / 6 / 4
4,137
517
57,771
43,844
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tekisama45
Unknown
52
6 / 9 / 6
3,986
498
49,215
45,927
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Torvald
Vallx__
Torvald
10
2 / 8 / 6
3,660
458
19,675
42,000
25,100
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

54
5 / 3 / 11
3,975
497
27,014
28,109
8,200
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
11 / 2 / 14
4,844
606
48,554
13,271
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Talus
Irbis285
Talus
38
3 / 6 / 11
3,579
447
34,360
30,993
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Grover
Micolo63
Grover
28
2 / 6 / 16
4,279
535
29,476
40,045
3,485
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

46
5 / 4 / 11
4,541
568
37,400
56,478
28,328
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Octavia
sfcEV1L
Octavia
59
12 / 6 / 10
4,528
566
54,544
40,331
16,675
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 13s
Objective Time
14m 46s
58
Kill Participation
95
24
Kills
33
33
Deaths
24
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
11
2
14
9
W
Talus
Irbis285
Talus
3
6
11
1.42
W
Grover
Micolo63
Grover
2
6
16
1.67
L
10
6
4
2
W
5
4
11
2.63
L
Tekisama45
Unknown
6
9
6
1
L
Torvald
Vallx__
Torvald
2
8
6
0.63
L
5
3
11
3.5
W
Octavia
sfcEV1L
Octavia
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,118
Damage
204,334
204,334
Taken
181,118
48,325
Shielding
48,488
102,767
Healing
107,902
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,443
20,503
0
3,802
44,454
15,025
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
48,554
35,315
45,549
3,352
13,271
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Talus
Irbis285
Talus
34,360
30,956
0
7,356
30,993
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
Micolo63
Grover
29,476
27,124
31,626
16,597
40,045
3,485
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
57,771
45,157
0
9,996
43,844
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
37,400
34,037
352
1,849
56,478
28,328
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tekisama45
Unknown
49,215
40,769
1,661
6,833
45,927
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Torvald
Vallx__
Torvald
19,675
18,381
1,983
3,398
42,000
25,100

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,014
10,209
55,012
20,082
28,109
8,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
sfcEV1L
Octavia
54,544
54,544
149
1,072
40,331
16,675
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role