Player Matchup

Atlas
Atlas
Diamond III
FredGaymer
Atlas
Diamond III
Level 999
Champion Stats
27W - 26L
1,646 SR
Queue Stats
917W - 834L
1,639 Elo+
Solo
Corvus
Corvus
Platinum II
Ovnixl
Corvus
Platinum II
Level 687
Champion Stats
72W - 60L
1,606 SR
Queue Stats
1,358W - 1,340L
1,572 Elo+
Solo
Fernando
Fernando
Diamond V
Wãpo
Fernando
Diamond V
Level 999
Champion Stats
266W - 250L
1,672 SR
Queue Stats
1,292W - 1,261L
1,591 Elo+
Solo
Diamond II
тагden
Unknown
Diamond II
Level 254
Champion Stats
33W - 27L
1,696 SR
Queue Stats
669W - 602L
1,660 Elo+
Solo
Vora
Vora
Platinum IV
ーHaruー
Vora
Platinum IV
Level 909
Champion Stats
4W - 3L
1,707 SR
Queue Stats
255W - 251L
1,609 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 770
1,665 SR
1,614 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 513
1,597 SR
1,599 Elo+
Inara
Inara
Platinum I
HuntressThighs
Inara
Platinum I
Level 609
Champion Stats
91W - 106L
1,604 SR
Queue Stats
750W - 746L
1,577 Elo+
Party 1
Androxus
Androxus
Diamond IV
IKentry
Androxus
Diamond IV
Level 435
Champion Stats
46W - 29L
1,681 SR
Queue Stats
247W - 236L
1,520 Elo+
Party 1
Jenos
Jenos
Diamond V
MIAUWWWW
Jenos
Diamond V
Level 76
Champion Stats
3W - 0L
1,500 SR
Queue Stats
32W - 15L
1,669 Elo+
Solo
Dredge
Dredge
Diamond I
Merkanueve2
Dredge
Diamond I
Level 448
Champion Stats
6W - 1L
1,605 SR
Queue Stats
119W - 94L
1,661 Elo+
Solo
Kinessa
Kinessa
Platinum III
hitArmy19
Kinessa
Platinum III
Level 999
Champion Stats
47W - 57L
1,596 SR
Queue Stats
2,144W - 2,150L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
2 / 3 / 0
900
180
12,500
21,383
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Corvus
Ovnixl
Corvus
59
0 / 8 / 1
801
160
150
19,164
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
Wãpo
Fernando
58
0 / 3 / 0
824
165
2,150
20,433
10,762
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

тагden
Unknown
37
0 / 8 / 0
757
151
2,284
19,975
1,260

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

59
1 / 1 / 0
759
152
3,500
4,459
300
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Level 1

Bans
ImaniKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
RuckusMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 0 / 7
1,822
364
6,905
3,388
0
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
IKentry
Androxus
59
2 / 1 / 4
1,531
306
13,151
5,661
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Jenos
MIAUWWWW
Jenos
54
3 / 1 / 3
1,567
313
11,354
5,276
720
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
59
16 / 1 / 1
2,289
458
43,573
3,759
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Kinessa
hitArmy19
Kinessa
59
2 / 1 / 6
1,551
310
10,431
2,500
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

21s
Objective Time
5m 15s
4
Kill Participation
44
3
Kills
23
23
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
3
0
0.67
W
0
0
7
3.5
W
Androxus
IKentry
Androxus
2
1
4
4
W
Jenos
MIAUWWWW
Jenos
3
1
3
4.5
W
Dredge
16
1
1
16.5
L
Corvus
Ovnixl
Corvus
0
8
1
0.06
L
Fernando
Wãpo
Fernando
0
3
0
0
W
Kinessa
hitArmy19
Kinessa
2
1
6
5
L
тагden
Unknown
0
8
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
85,414
85,414
Taken
20,584
12,322
Shielding
720
9,517
Healing
11,881
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
12,500
12,500
0
1,950
21,383
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
6,905
6,905
0
753
3,388
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
IKentry
Androxus
13,151
9,761
0
736
5,661
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
MIAUWWWW
Jenos
11,354
7,351
6,451
3,044
5,276
720
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
43,573
3,400
0
897
3,759
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
Ovnixl
Corvus
150
150
1,464
852
19,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Wãpo
Fernando
2,150
0
0
3,133
20,433
10,762
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kinessa
hitArmy19
Kinessa
10,431
6,650
0
0
2,500
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
тагden
Unknown
2,284
1,264
0
175
19,975
1,260
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
3,500
2,900
0
1,943
4,459
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role