Player Matchup

Kinessa
Kinessa
Dayzel
Kinessa
Level 150
Champion Stats
2W - 5L
1,206 SR
Queue Stats
15W - 17L
1,535 Elo+
Solo
Furia
Furia
Mynameissssss
Furia
Level 999
Champion Stats
155W - 130L
1,562 SR
Queue Stats
1,127W - 1,201L
1,600 Elo+
Solo
Kasumi
Kasumi
Paladin09896875
Kasumi
Level 163
Champion Stats
5W - 8L
1,545 SR
Queue Stats
312W - 301L
1,573 Elo+
Solo
Lex
Lex
pelayin
Lex
Level 89
Champion Stats
35W - 40L
1,526 SR
Queue Stats
177W - 167L
1,597 Elo+
Solo
Fernando
Fernando
tianxiayouqingr
Fernando
Level 366
Champion Stats
132W - 91L
1,635 SR
Queue Stats
1,082W - 1,043L
1,529 Elo+
Solo
Team Averages
Level 353
1,495 SR
1,567 Elo+

VS

Team Averages
Level 40
1,592 SR
1,621 Elo+
Androxus
Androxus
Flippies
Androxus
Level 44
Champion Stats
12W - 13L
1,578 SR
Queue Stats
84W - 60L
1,629 Elo+
Solo
Jenos
Jenos
GoldoraK-03
Jenos
Level 38
Champion Stats
4W - 1L
1,623 SR
Queue Stats
4W - 1L
1,847 Elo+
Party 1
Lex
Lex
MoRaToOo_-OFF
Lex
Level 15
Champion Stats
2W - 1L
1,812 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 1
Ash
Ash
Okiins62
Ash
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,560 Elo+
Party 1
Tyra
Tyra
kilornas67
Tyra
Level 66
Champion Stats
1W - 2L
1,447 SR
Queue Stats
5W - 7L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Dayzel
Kinessa
56
12 / 2 / 14
2,793
399
55,704
16,546
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

59
3 / 2 / 16
2,736
391
21,138
20,000
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

55
11 / 3 / 11
2,418
345
34,868
23,868
0
Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Lex
32
18 / 5 / 12
3,264
466
45,158
29,976
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
59
6 / 4 / 10
2,397
342
28,666
48,149
84,149
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Flippies
Androxus
17
5 / 11 / 1
2,129
304
35,432
32,025
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

14
5 / 9 / 6
1,817
260
27,312
25,453
1,675
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

10
1 / 11 / 4
1,438
205
21,459
31,487
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

19
1 / 8 / 3
1,522
217
20,990
60,621
16,671
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

18
4 / 11 / 6
1,642
235
33,346
35,948
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
1m 32s
113
Kill Participation
36
50
Kills
16
16
Deaths
50
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kinessa
Dayzel
Kinessa
12
2
14
9.5
L
Androxus
Flippies
Androxus
5
11
1
0.5
L
5
9
6
0.89
L
1
11
4
0.27
W
3
2
16
5.5
L
1
8
3
0.31
W
11
3
11
5.5
L
4
11
6
0.64
W
Lex
18
5
12
4.8
W
Fernando
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,534
Damage
138,539
138,539
Taken
185,534
84,149
Shielding
18,346
84,835
Healing
40,700
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
Dayzel
Kinessa
55,704
46,379
0
3,225
16,546
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
Flippies
Androxus
35,432
29,381
0
3,395
32,025
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
27,312
19,240
26,462
1,768
25,453
1,675
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
21,459
21,459
561
2,895
31,487
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
21,138
13,767
54,560
13,921
20,000
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,990
20,445
0
3,173
60,621
16,671

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
34,868
26,828
0
5,998
23,868
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
33,346
18,377
0
2,446
35,948
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Lex
45,158
44,558
0
3,215
29,976
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
28,666
19,488
0
3,916
48,149
84,149
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role