Player Matchup

Fimbülvintêr
Unknown
Level 999
Champion Stats
42W - 27L
1,822 SR
Queue Stats
1,665W - 1,022L
1,774 Elo+
Party 2
Imani
Imani
TiitusLivius
Imani
Level 19
Champion Stats
1W - 1L
1,250 SR
Queue Stats
9W - 14L
1,422 Elo+
Solo
Moji
Moji
TimGeo
Moji
Level 999
Champion Stats
85W - 72L
1,609 SR
Queue Stats
713W - 675L
1,586 Elo+
Solo
Khan
Khan
ËTHIÉÉN
Khan
Level 999
Champion Stats
63W - 44L
1,725 SR
Queue Stats
1,906W - 1,537L
1,747 Elo+
Party 2
Vora
Vora
υφκληφασηηυε
Vora
Level 137
Champion Stats
1W - 1L
1,434 SR
Queue Stats
46W - 42L
1,552 Elo+
Solo
Team Averages
Level 631
1,568 SR
1,616 Elo+

VS

Team Averages
Level 539
1,622 SR
1,694 Elo+
Io
Io
EliteCadre
Io
Level 488
Champion Stats
880W - 769L
1,645 SR
Queue Stats
1,059W - 985L
1,640 Elo+
Party 1
Imani
Imani
HelloWorld20212
Imani
Level 499
Champion Stats
166W - 127L
1,673 SR
Queue Stats
1,148W - 1,104L
1,656 Elo+
Solo
Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
773W - 210L
2,028 SR
Queue Stats
1,391W - 459L
1,960 Elo+
Party 1
Evie
Evie
Luki16m
Evie
Level 668
Champion Stats
0W - 3L
1,193 SR
Queue Stats
573W - 559L
1,582 Elo+
Solo
Skye
Skye
Redettaa
Skye
Level 41
Champion Stats
1W - 2L
1,571 SR
Queue Stats
63W - 48L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 5 / 13
3,394
309
81,219
53,252
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

19
3 / 6 / 10
2,807
255
34,106
33,007
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Moji
TimGeo
Moji
59
7 / 3 / 20
3,963
360
21,667
30,574
43,756

Level 1

Level 4

Level 1

Level 5

Level 4

Level 1

60
5 / 4 / 18
3,184
289
51,552
85,309
8,878
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
14 / 4 / 14
3,455
314
69,178
48,377
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
2 / 0 / 8
2,332
212
21,911
32,991
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

59
10 / 4 / 4
2,823
257
120,250
47,612
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
49
4 / 8 / 2
2,761
251
33,186
96,016
256,946
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
Luki16m
Evie
58
1 / 15 / 3
1,497
136
24,864
36,595
0
Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Skye
22
5 / 12 / 7
2,072
188
50,308
44,508
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 48s
Objective Time
1m 9s
114
Kill Participation
46
39
Kills
22
22
Deaths
39
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
0
8
6
W
10
5
13
3.3
L
10
4
4
3
L
Fernando
4
8
2
0.63
L
Evie
Luki16m
Evie
1
15
3
0.17
L
Skye
5
12
7
0.71
W
3
6
10
1.33
W
Moji
TimGeo
Moji
7
3
20
5.67
W
5
4
18
3.5
W
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,722
Damage
250,519
250,519
Taken
257,722
52,634
Shielding
256,946
173,039
Healing
142,931
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,911
19,071
91,497
30,113
32,991
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
81,219
61,439
0
0
53,252
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
120,250
110,472
0
30
47,612
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
33,186
21,468
0
2,666
96,016
256,946
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Evie
Luki16m
Evie
24,864
24,504
0
5,884
36,595
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Skye
50,308
27,633
0
12,741
44,508
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
34,106
32,906
0
808
33,007
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
TimGeo
Moji
21,667
21,667
118,198
22,607
30,574
43,756
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
51,552
43,369
3,061
17,043
85,309
8,878
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
69,178
45,510
0
11,322
48,377
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role