Player Matchup

Pip
Pip
Darkspeedsterz
Pip
Level 869
Champion Stats
38W - 31L
1,614 SR
Queue Stats
80W - 87L
1,568 Elo+
Party 1
Inara
Inara
ROFLPiratex
Inara
Level 455
Champion Stats
36W - 16L
1,789 SR
Queue Stats
78W - 66L
1,655 Elo+
Party 1
Vora
Vora
Unluku
Vora
Level 144
Champion Stats
22W - 17L
1,660 SR
Queue Stats
499W - 464L
1,624 Elo+
Solo
Moji
Moji
o0alexandra0o
Moji
Level 633
Champion Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,522 Elo+
Party 1
Grohk
Grohk
x3mi0
Grohk
Level 46
Champion Stats
2W - 2L
1,557 SR
Queue Stats
69W - 73L
1,600 Elo+
Solo
Team Averages
Level 429
1,624 SR
1,594 Elo+

VS

Team Averages
Level 527
1,597 SR
1,586 Elo+
Cassie
Cassie
DawnScarlet
Cassie
Level 992
Champion Stats
26W - 26L
1,536 SR
Queue Stats
336W - 336L
1,574 Elo+
Solo
Khan
Khan
KARAMCAVE
Khan
Level 196
Champion Stats
29W - 31L
1,606 SR
Queue Stats
426W - 440L
1,557 Elo+
Solo
Ying
Ying
Missete
Ying
Level 999
Champion Stats
75W - 64L
1,603 SR
Queue Stats
927W - 896L
1,667 Elo+
Solo
Seris
Seris
NahkaPipari
Seris
Level 393
Champion Stats
167W - 166L
1,613 SR
Queue Stats
688W - 704L
1,564 Elo+
Solo
Vora
Vora
Zirkaa
Vora
Level 53
Champion Stats
23W - 18L
1,626 SR
Queue Stats
88W - 99L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 7 / 17
3,542
221
107,037
56,707
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

56
7 / 8 / 12
3,425
214
57,428
121,594
18,746
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
Unluku
Vora
55
13 / 11 / 14
4,225
264
104,793
81,366
3,020
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
3 / 11 / 15
3,184
199
47,120
65,433
15,292

Level 3

Level 2

Level 1

Level 4

Level 5

Level 1

Grohk
x3mi0
Grohk
26
6 / 10 / 14
3,848
241
97,927
83,248
1,378
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
58
15 / 10 / 19
4,868
304
130,003
92,544
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Khan
36
2 / 11 / 11
4,558
285
28,083
134,282
149,375
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Ying
Missete
Ying
60
3 / 3 / 33
4,457
279
17,714
25,690
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

42
8 / 6 / 27
4,550
284
86,496
70,693
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Level 1

Vora
Zirkaa
Vora
21
19 / 10 / 3
4,611
288
146,052
91,096
200
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 24s
Objective Time
9m 30s
112
Kill Participation
140
40
Kills
47
47
Deaths
40
72
Assists
93
Player
Kills
Deaths
Assists
KDA
L
11
7
17
2.79
W
Cassie
15
10
19
2.45
W
Khan
2
11
11
0.68
W
Ying
Missete
Ying
3
3
33
6.5
W
8
6
27
3.58
L
7
8
12
1.63
L
Vora
Unluku
Vora
13
11
14
1.82
W
Vora
Zirkaa
Vora
19
10
3
2.05
L
3
11
15
0.95
L
Grohk
x3mi0
Grohk
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

414,305
Damage
408,348
408,348
Taken
414,305
38,436
Shielding
149,575
272,475
Healing
292,246
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
107,037
97,837
32,760
22,296
56,707
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Cassie
130,003
117,349
726
1,671
92,544
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
Khan
28,083
25,503
1,317
33,941
134,282
149,375
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Missete
Ying
17,714
17,714
144,616
14,313
25,690
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
86,496
67,456
65,570
20,022
70,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
57,428
46,575
0
7,533
121,594
18,746
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Vora
Unluku
Vora
104,793
72,357
0
19,639
81,366
3,020
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
Zirkaa
Vora
146,052
104,458
0
10,070
91,096
200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
47,120
45,825
48,625
9,404
65,433
15,292
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grohk
x3mi0
Grohk
97,927
65,037
84,463
47,755
83,248
1,378
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role