Player Matchup

Drogoz
Drogoz
Apolito
Drogoz
Level 999
Champion Stats
513W - 499L
1,529 SR
Queue Stats
1,592W - 1,583L
1,531 Elo+
Solo
Moji
Moji
HuezinhoM
Moji
Level 240
Champion Stats
93W - 72L
1,568 SR
Queue Stats
836W - 805L
1,501 Elo+
Party 2
Fernando
Fernando
Luizinbacana212
Fernando
Level 219
Champion Stats
44W - 36L
1,574 SR
Queue Stats
726W - 679L
1,574 Elo+
Party 2
Jenos
Jenos
animakay
Jenos
Level 207
Champion Stats
53W - 36L
1,674 SR
Queue Stats
90W - 65L
1,657 Elo+
Solo
Barik
Barik
chupacudegoias
Barik
Level 88
Champion Stats
45W - 39L
1,580 SR
Queue Stats
198W - 179L
1,550 Elo+
Party 2
Team Averages
Level 351
1,585 SR
1,562 Elo+

VS

Team Averages
Level 406
1,549 SR
1,617 Elo+
Terminus
Terminus
Cavalrÿ
Terminus
Level 949
Champion Stats
42W - 41L
1,652 SR
Queue Stats
870W - 628L
1,645 Elo+
Party 1
Jenos
Jenos
FantasmaMetal
Jenos
Level 65
Champion Stats
50W - 51L
1,587 SR
Queue Stats
161W - 160L
1,529 Elo+
Solo
Vora
Vora
GabuDaMeuNick
Vora
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,553 Elo+
Party 1
Saati
Saati
Rïck
Saati
Level 999
Champion Stats
56W - 39L
1,684 SR
Queue Stats
2,250W - 1,101L
1,757 Elo+
Solo
Ying
Ying
davidferreirauf
Ying
Level 7
Champion Stats
0W - 2L
1,323 SR
Queue Stats
2W - 2L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
Apolito
Drogoz
54
14 / 6 / 15
3,907
279
116,576
39,652
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Moji
57
26 / 5 / 16
4,382
313
94,963
73,320
38,594

Level 3

Level 2

Level 1

Level 4

Level 5

Level 1

Fernando
59
11 / 5 / 19
3,772
269
56,860
87,280
89,770
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
animakay
Jenos
47
2 / 1 / 38
3,999
286
27,729
6,745
11,628
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

22
4 / 5 / 11
3,651
261
37,341
57,251
40,410
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Cavalrÿ
Terminus
57
3 / 9 / 7
2,787
199
55,827
109,101
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

30
1 / 10 / 12
2,805
200
31,040
36,934
7,859
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

8
5 / 12 / 7
2,643
189
49,265
51,660
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
Rïck
Saati
58
13 / 9 / 4
3,789
271
115,496
54,864
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

3
0 / 14 / 6
2,394
171
12,620
80,910
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 45s
Objective Time
5m 52s
156
Kill Participation
58
57
Kills
22
22
Deaths
54
99
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Drogoz
Apolito
Drogoz
14
6
15
3.58
L
Terminus
Cavalrÿ
Terminus
3
9
7
0.72
L
1
10
12
0.7
L
5
12
7
0.71
W
Moji
26
5
16
6.8
W
Fernando
11
5
19
4.1
L
Saati
Rïck
Saati
13
9
4
1.67
W
Jenos
animakay
Jenos
2
1
38
21
W
4
5
11
1.9
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,469
Damage
264,248
264,248
Taken
333,469
180,402
Shielding
7,859
187,193
Healing
183,549
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Drogoz
Apolito
Drogoz
116,576
68,493
0
3,736
39,652
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Terminus
Cavalrÿ
Terminus
55,827
47,131
0
15,950
109,101
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
31,040
19,898
74,826
4,897
36,934
7,859
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
49,265
37,164
0
5,214
51,660
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Moji
94,963
87,717
10,308
16,293
73,320
38,594
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
56,860
28,763
0
4,945
87,280
89,770
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Saati
Rïck
Saati
115,496
100,195
0
1,421
54,864
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
animakay
Jenos
27,729
23,082
126,336
4,548
6,745
11,628
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
37,341
37,341
0
21,027
57,251
40,410
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
12,620
12,620
44,725
36,516
80,910
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role