Player Matchup

Furia
Furia
Hirnais
Furia
Level 999
Champion Stats
15W - 13L
1,559 SR
Queue Stats
789W - 793L
1,480 Elo+
Solo
Inara
Inara
SHAZAN-GASTO
Inara
Level 999
Champion Stats
134W - 96L
1,523 SR
Queue Stats
1,659W - 1,662L
1,627 Elo+
Solo
Pip
Pip
Sugadady16
Pip
Level 320
Champion Stats
16W - 15L
1,542 SR
Queue Stats
1,053W - 1,024L
1,551 Elo+
Solo
VII
VII
ZezãoPipas
VII
Level 999
Champion Stats
3W - 4L
1,440 SR
Queue Stats
124W - 114L
1,571 Elo+
Solo
Kinessa
Kinessa
lucas9220
Kinessa
Level 41
Champion Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,600 Elo+
Solo
Team Averages
Level 672
1,513 SR
1,566 Elo+

VS

Team Averages
Level 377
1,579 SR
1,496 Elo+
Jenos
Jenos
CarameloPrei
Jenos
Level 21
Champion Stats
11W - 6L
1,625 SR
Queue Stats
55W - 47L
1,451 Elo+
Solo
Barik
Barik
Escuridas
Barik
Level 39
Champion Stats
7W - 5L
1,553 SR
Queue Stats
75W - 77L
1,447 Elo+
Solo
Vora
Vora
Mushirow
Vora
Level 999
Champion Stats
7W - 8L
1,540 SR
Queue Stats
249W - 223L
1,549 Elo+
Solo
Bomb King
Bomb King
brieltavo
Bomb King
Level 581
Champion Stats
40W - 45L
1,581 SR
Queue Stats
210W - 199L
1,553 Elo+
Solo
Io
Io
manu2555
Io
Level 246
Champion Stats
23W - 13L
1,598 SR
Queue Stats
474W - 469L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Hirnais
Furia
59
1 / 2 / 15
2,294
287
19,833
18,970
2,981
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

60
6 / 2 / 14
2,827
353
45,447
45,825
11,581
Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
21 / 1 / 7
2,840
355
54,759
27,400
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
8 / 7 / 7
2,253
282
25,315
22,881
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Kinessa
lucas9220
Kinessa
32
3 / 6 / 8
2,061
258
30,800
23,229
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
1 / 7 / 7
1,537
192
14,950
27,901
4,605
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Escuridas
Barik
19
1 / 8 / 3
1,516
190
21,751
49,617
38,734
Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vora
57
8 / 10 / 0
1,623
203
36,984
35,926
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Level 1

Bomb King
brieltavo
Bomb King
60
8 / 7 / 2
1,987
248
39,189
37,296
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
0 / 7 / 4
1,235
154
25,431
25,414
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
1m 50s
90
Kill Participation
34
39
Kills
18
18
Deaths
39
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
Barik
Escuridas
Barik
1
8
3
0.31
W
Furia
Hirnais
Furia
1
2
15
4.25
L
Vora
8
10
0
0.8
W
6
2
14
6.5
W
21
1
7
24.5
W
8
7
7
1.64
L
Bomb King
brieltavo
Bomb King
8
7
2
1.29
W
Kinessa
lucas9220
Kinessa
3
6
8
1.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,154
Damage
138,305
138,305
Taken
176,154
14,562
Shielding
43,339
88,460
Healing
74,416
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,950
12,655
41,523
9,927
27,901
4,605
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Escuridas
Barik
21,751
21,751
0
3,151
49,617
38,734
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Furia
Hirnais
Furia
19,833
17,233
34,687
10,431
18,970
2,981
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Vora
36,984
29,125
0
5,407
35,926
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
45,447
34,072
0
3,156
45,825
11,581
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
54,759
50,367
14,961
18,398
27,400
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
25,315
23,115
0
2,430
22,881
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Bomb King
brieltavo
Bomb King
39,189
32,553
0
878
37,296
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
lucas9220
Kinessa
30,800
26,085
0
4,397
23,229
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,431
22,618
12,052
1,478
25,414
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role