Player Matchup
VS
Match Stats

Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Savagery
Pounce
Heal for 210 after using Pounce.
Level 3

Street Cred
Armor
Increase your maximum Health by 200.
Level 4

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Playing God
Power Siphon
Heal for 15% of the damage Absorbed by Power Siphon.
Level 3

Hulking Monstrosity
Armor
Increase your maximum Health by 600.
Level 4

Despoiler
Shatterfall
Heal for 300 for each enemy hit with Shatterfall.
Level 3

Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 20%.
Level 2

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 300.
Level 3

Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1

Level 4

Level 1

Level 5

Level 1

Level 4

Level 1

Nectar
Seedling
Heal for 300 after using Seedling.
Level 4

Just Believe!
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Antics
Weapon
Increase your Reload Speed by 15%.
Level 3

Hijinks
Flutter
Heal for 100 after activating Flutter.
Level 2

Flitter
Flutter
Reduce the Cooldown of Flutter by 2.4s.
Level 4

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Determined Defense
Armor
Increase your maximum Health by 200.
Level 4

Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4

High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Level 2

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4

Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1

Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 2

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 12 Ammo every 1s.
Level 2

Harsh Training
Armor
Increase your maximum Health by 250.
Level 5

Memento
Weapon
Increase your maximum Ammo by 25.
Level 5

Surprise!
Shadow Step
Generate 10 Ammo after activating Shadow Step.
Level 2

Wanted
Agility
Regenerate 4 Ammo every 1s while Agility is active.
Level 1

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Platemail
Armor
Increase your maximum Health by 300.
Level 2

Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.