Player Matchup

Kasumi
Kasumi
Itz_Gethin
Kasumi
Level 350
Champion Stats
3W - 2L
1,384 SR
Queue Stats
81W - 72L
1,573 Elo+
Solo
Dredge
Dredge
Polanta
Dredge
Level 188
Champion Stats
4W - 6L
1,563 SR
Queue Stats
105W - 108L
1,558 Elo+
Solo
Vora
Vora
PugPolice2137
Vora
Level 64
Champion Stats
1W - 2L
1,478 SR
Queue Stats
5W - 5L
1,541 Elo+
Solo
Inara
Inara
Stenslando
Inara
Level 129
Champion Stats
5W - 4L
1,525 SR
Queue Stats
97W - 107L
1,545 Elo+
Solo
Seris
Seris
kernel123
Seris
Level 52
Champion Stats
2W - 0L
1,261 SR
Queue Stats
4W - 0L
1,841 Elo+
Solo
Team Averages
Level 157
1,442 SR
1,612 Elo+

VS

Team Averages
Level 169
1,495 SR
1,519 Elo+
Grohk
Grohk
CheeseKing87
Grohk
Level 44
Champion Stats
1W - 1L
1,516 SR
Queue Stats
17W - 15L
1,540 Elo+
Party 1
Zhin
Zhin
Nhauty-TnB
Zhin
Level 150
Champion Stats
4W - 9L
1,433 SR
Queue Stats
18W - 21L
1,510 Elo+
Solo
Drogoz
Drogoz
ballgladder
Drogoz
Level 40
Champion Stats
2W - 6L
1,400 SR
Queue Stats
13W - 16L
1,495 Elo+
Party 1
Seris
Seris
beagaraglazzini
Seris
Level 541
Champion Stats
56W - 57L
1,611 SR
Queue Stats
56W - 60L
1,547 Elo+
Solo
Saati
Saati
kjfhjgfj
Saati
Level 71
Champion Stats
2W - 5L
1,517 SR
Queue Stats
32W - 35L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Itz_Gethin
Kasumi
57
18 / 9 / 5
5,240
476
81,426
48,278
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Dredge
Polanta
Dredge
56
6 / 8 / 10
4,945
450
52,427
39,699
0
Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

44
8 / 13 / 6
5,395
490
56,560
58,813
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
57
3 / 8 / 7
5,813
528
28,998
102,347
40,252
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1000.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Seris
kernel123
Seris
22
7 / 4 / 18
5,567
506
33,209
43,999
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
10 / 8 / 18
5,580
507
49,897
57,074
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

55
4 / 13 / 9
4,558
414
46,979
47,811
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Drogoz
16
17 / 6 / 11
5,588
508
87,668
49,765
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

54
5 / 5 / 19
5,512
501
51,994
55,253
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

Saati
kjfhjgfj
Saati
36
6 / 10 / 14
5,070
461
56,598
42,717
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 52s
Objective Time
11m 39s
88
Kill Participation
113
42
Kills
42
42
Deaths
42
46
Assists
71
Player
Kills
Deaths
Assists
KDA
L
10
8
18
2.38
W
Kasumi
Itz_Gethin
Kasumi
18
9
5
2.28
L
4
13
9
0.65
W
Dredge
Polanta
Dredge
6
8
10
1.38
W
8
13
6
0.85
W
Inara
3
8
7
0.81
L
Drogoz
17
6
11
3.75
L
5
5
19
2.9
W
Seris
kernel123
Seris
7
4
18
4
L
Saati
kjfhjgfj
Saati
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,620
Damage
293,136
293,136
Taken
252,620
40,252
Shielding
0
165,098
Healing
140,512
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,897
38,910
28,689
27,728
57,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
Itz_Gethin
Kasumi
81,426
60,474
0
9,432
48,278
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
46,979
41,127
0
2,142
47,811
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Dredge
Polanta
Dredge
52,427
31,496
4,234
6,816
39,699
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
56,560
35,060
1,543
10,979
58,813
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
28,998
25,248
0
15,051
102,347
40,252
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Drogoz
87,668
78,568
0
902
49,765
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
51,994
43,544
50,648
27,191
55,253
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
kernel123
Seris
33,209
27,426
84,400
32,643
43,999
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
kjfhjgfj
Saati
56,598
43,460
0
3,212
42,717
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role