Player Matchup

Atlas
Atlas
L4de
Atlas
Level 252
Champion Stats
19W - 34L
1,520 SR
Queue Stats
928W - 902L
1,525 Elo+
Solo
Cassie
Cassie
Nova2259
Cassie
Level 132
Champion Stats
12W - 20L
1,544 SR
Queue Stats
336W - 302L
1,661 Elo+
Solo
Buck
Buck
SEIKOL
Buck
Level 735
Champion Stats
14W - 12L
1,650 SR
Queue Stats
988W - 948L
1,530 Elo+
Solo
Pip
Pip
XXLMAXX
Pip
Level 999
Champion Stats
343W - 324L
1,644 SR
Queue Stats
2,831W - 2,828L
1,556 Elo+
Solo
Seris
Seris
YEZHIO3
Seris
Level 27
Champion Stats
3W - 8L
1,412 SR
Queue Stats
18W - 30L
1,362 Elo+
Solo
Team Averages
Level 429
1,554 SR
1,527 Elo+

VS

Team Averages
Level 88
1,521 SR
1,589 Elo+
Fernando
Fernando
DecisiveGamer84
Fernando
Level 14
Champion Stats
6W - 3L
1,704 SR
Queue Stats
15W - 11L
1,723 Elo+
Solo
Jenos
Jenos
Piandao12
Jenos
Level 280
Champion Stats
35W - 32L
1,555 SR
Queue Stats
228W - 214L
1,603 Elo+
Solo
Bomb King
Bomb King
charipi9
Bomb King
Level 37
Champion Stats
1W - 1L
1,482 SR
Queue Stats
24W - 17L
1,655 Elo+
Solo
Zhin
Zhin
emoting
Zhin
Level 78
Champion Stats
11W - 4L
1,665 SR
Queue Stats
206W - 169L
1,601 Elo+
Solo
Octavia
Octavia
themightyC
Octavia
Level 29
Champion Stats
1W - 2L
1,198 SR
Queue Stats
21W - 33L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
L4de
Atlas
48
1 / 3 / 6
1,545
172
17,665
53,641
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Cassie
Nova2259
Cassie
58
5 / 10 / 2
1,198
133
37,297
31,029
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Buck
SEIKOL
Buck
57
8 / 7 / 8
2,266
252
42,923
41,537
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Pip
59
7 / 11 / 2
1,753
195
36,329
38,160
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Seris
YEZHIO3
Seris
22
1 / 9 / 8
1,368
152
10,124
37,603
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
8
11 / 3 / 14
3,311
368
56,784
61,466
30,045
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
Piandao12
Jenos
50
4 / 4 / 21
3,110
346
26,581
16,446
6,288
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
charipi9
Bomb King
37
8 / 4 / 11
2,798
311
37,679
24,967
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Zhin
emoting
Zhin
18
13 / 3 / 10
3,135
348
60,531
21,417
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Octavia
themightyC
Octavia
18
4 / 8 / 6
2,939
327
20,395
20,042
16,136
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 53s
Objective Time
7m 17s
48
Kill Participation
102
22
Kills
40
40
Deaths
22
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fernando
11
3
14
6
L
Atlas
L4de
Atlas
1
3
6
1.33
L
Cassie
Nova2259
Cassie
5
10
2
0.6
W
Jenos
Piandao12
Jenos
4
4
21
3.63
L
Buck
SEIKOL
Buck
8
7
8
1.71
L
Pip
7
11
2
0.73
L
Seris
YEZHIO3
Seris
1
9
8
0.56
W
Bomb King
charipi9
Bomb King
8
4
11
3.38
W
Zhin
emoting
Zhin
13
3
10
6
W
Octavia
themightyC
Octavia
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,338
Damage
201,970
201,970
Taken
144,338
0
Shielding
52,469
73,274
Healing
86,961
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
56,784
33,767
593
12,905
61,466
30,045
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Atlas
L4de
Atlas
17,665
17,665
0
129
53,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Cassie
Nova2259
Cassie
37,297
31,508
0
2,997
31,029
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Piandao12
Jenos
26,581
22,091
60,261
7,368
16,446
6,288
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Buck
SEIKOL
Buck
42,923
39,392
0
14,424
41,537
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Pip
36,329
33,527
6,603
9,093
38,160
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
YEZHIO3
Seris
10,124
8,119
31,376
8,652
37,603
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
charipi9
Bomb King
37,679
28,851
0
1,492
24,967
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
emoting
Zhin
60,531
53,014
0
3,169
21,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
themightyC
Octavia
20,395
18,945
0
1,173
20,042
16,136
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role