Player Matchup
VS
Match Stats

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Inertia
Weapon
Increase your Reload Speed by 5%.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5

New Purpose
Armor
Increase your maximum Health by 100.
Level 2

The Maw's Embrace
Weapon
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Level 3

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3

Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3

Triumphant Ascension
Soul Harvest
Heal for 300 after activating Soul Harvest.
Level 3

Hellish Lodestones
Ignition
Reduce your damage taken by 9% for 3s after activating Ignition.
Level 3

Sinister Allies
Armor
Increase your maximum Health by 450.
Level 3

Void Lord
Soul Harvest
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Level 3

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Unstoppable Force
Charge
Apply a Knockback of 1000 to enemies hit by Charge.
Level 5

Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1

Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1

Safe Travel
Charge
Gain a 600-Health Shield for 3s after you use Charge.
Level 4

Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Wildfire
Whirl
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Level 5

Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2

Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1

Infamy
Armor
Increase your maximum Health by 100.
Level 2

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Propel
Thrust
Restore 20% of your maximum Booster fuel after using Thrust.
Level 2

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3

Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Level 3

Hot Swap
Weapon
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Level 4

Fuel Tank
Armor
Increase your Booster fuel capacity by 30%.
Level 3

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.
Level 1

Spring Tide
Shell Spin
Heal for 750 for each enemy hit with Shell Spin.
Level 3

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

One Man's Treasure
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Bunker
Barricade
Increase the Health of Barricade by 1000.
Level 5

Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 1.6s.
Level 2

Double-Time
Rocket Boots
Heal for 100 every 1s for 3s after activating Rocket Boots.
Level 2

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4

Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1

Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Revenant
Armor
Increase your maximum Health by 50.
Level 1

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.