Player Matchup

Lillith
Lillith
Brunö
Lillith
Level 999
Champion Stats
55W - 47L
1,685 SR
Queue Stats
593W - 592L
1,604 Elo+
Solo
Jenos
Jenos
beequiet
Jenos
Level 931
Champion Stats
86W - 63L
1,645 SR
Queue Stats
987W - 935L
1,683 Elo+
Party 2
VII
VII
emoting
VII
Level 79
Champion Stats
36W - 38L
1,582 SR
Queue Stats
206W - 169L
1,619 Elo+
Party 1
Atlas
Atlas
smurffinacc
Atlas
Level 201
Champion Stats
2W - 3L
1,836 SR
Queue Stats
266W - 248L
1,665 Elo+
Party 2
ΩKRATOSΩ
Unknown
Level 999
Champion Stats
7W - 17L
1,548 SR
Queue Stats
1,936W - 1,855L
1,656 Elo+
Party 1
Team Averages
Level 642
1,659 SR
1,646 Elo+

VS

Team Averages
Level 695
1,772 SR
1,769 Elo+
Cassie
Cassie
Dâbzee
Cassie
Level 677
Champion Stats
188W - 127L
1,792 SR
Queue Stats
2,391W - 1,526L
1,754 Elo+
Party 3
Kinessa
Kinessa
Kaelí
Kinessa
Level 577
Champion Stats
61W - 26L
1,822 SR
Queue Stats
2,007W - 877L
1,841 Elo+
Party 3
Ying
Ying
Kátja
Ying
Level 999
Champion Stats
481W - 232L
1,843 SR
Queue Stats
1,929W - 1,098L
1,747 Elo+
Party 3
Fernando
Fernando
Paris
Fernando
Level 341
Champion Stats
139W - 49L
1,822 SR
Queue Stats
1,351W - 515L
1,836 Elo+
Party 3
Buck
Buck
elmatahuebadas3
Buck
Level 883
Champion Stats
160W - 202L
1,578 SR
Queue Stats
2,375W - 2,405L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Brunö
Lillith
58
12 / 18 / 8
4,114
242
94,622
109,409
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Jenos
beequiet
Jenos
58
3 / 8 / 15
3,968
233
32,299
42,911
4,265
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

VII
18
9 / 12 / 6
3,226
190
51,608
62,777
4,881
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

49
7 / 11 / 13
4,343
255
90,534
234,162
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

ΩKRATOSΩ
Unknown
59
6 / 14 / 10
3,935
231
110,136
85,886
0

Level 4

Level 3

Level 2

Level 4

Level 2

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Dâbzee
Cassie
57
18 / 9 / 15
4,178
246
137,290
66,878
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Kinessa
Kaelí
Kinessa
57
35 / 9 / 11
5,324
313
200,423
54,858
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ying
Kátja
Ying
59
2 / 4 / 30
4,297
253
19,827
30,792
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Paris
Fernando
48
2 / 6 / 23
4,036
237
96,050
144,911
114,084
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
6 / 9 / 16
4,330
255
81,555
81,760
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
5m 9s
89
Kill Participation
158
37
Kills
63
63
Deaths
37
52
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Lillith
Brunö
Lillith
12
18
8
0.89
W
Cassie
Dâbzee
Cassie
18
9
15
2.83
W
Kinessa
Kaelí
Kinessa
35
9
11
4.5
W
Ying
Kátja
Ying
2
4
30
4.25
W
Fernando
Paris
Fernando
2
6
23
2.25
L
Jenos
beequiet
Jenos
3
8
15
1.31
W
6
9
16
1.56
L
VII
9
12
6
1
L
7
11
13
1.23
L
ΩKRATOSΩ
Unknown
6
14
10
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

379,199
Damage
535,145
535,145
Taken
379,199
9,146
Shielding
114,084
234,132
Healing
265,602
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Brunö
Lillith
94,622
48,768
64,883
1,367
109,409
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Cassie
Dâbzee
Cassie
137,290
107,349
0
7,585
66,878
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Kinessa
Kaelí
Kinessa
200,423
189,445
0
6,115
54,858
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Kátja
Ying
19,827
19,827
189,466
22,041
30,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
Paris
Fernando
96,050
51,950
0
14,157
144,911
114,084
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
beequiet
Jenos
32,299
20,654
127,855
20,458
42,911
4,265
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
81,555
74,427
0
26,238
81,760
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
VII
51,608
47,200
0
4,555
62,777
4,881
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
90,534
90,534
0
9,902
234,162
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
ΩKRATOSΩ
Unknown
110,136
85,999
0
5,112
85,886
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role