Player Matchup

Atlas
Atlas
Gold V
OtherRoom
Atlas
Gold V
Level 422
Champion Stats
11W - 11L
1,540 SR
Queue Stats
168W - 171L
1,456 Elo+
Party 2
Gold V
RevengaTTK
Unknown
Gold V
Level 93
Champion Stats
33W - 22L
1,678 SR
Queue Stats
223W - 176L
1,533 Elo+
Solo
Lex
Lex
Qualifying
Yamilj9
Lex
Qualifying
Level 109
Champion Stats
5W - 6L
1,584 SR
Queue Stats
39W - 40L
1,512 Elo+
Party 2
Terminus
Terminus
Gold V
jimmydrummer121
Terminus
Gold V
Level 623
Champion Stats
17W - 12L
1,677 SR
Queue Stats
678W - 678L
1,477 Elo+
Solo
Rei
Rei
Gold III
tony_loco2
Rei
Gold III
Level 474
Champion Stats
2W - 8L
1,439 SR
Queue Stats
201W - 208L
1,498 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 344
1,584 SR
1,495 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 484
1,600 SR
1,465 Elo+
Io
Io
Silver I
JalpGJ
Io
Silver I
Level 164
Champion Stats
25W - 20L
1,587 SR
Queue Stats
77W - 73L
1,448 Elo+
Party 1
Kinessa
Kinessa
Platinum II
KnightCavalier
Kinessa
Platinum II
Level 569
Champion Stats
13W - 14L
1,636 SR
Queue Stats
1,628W - 1,661L
1,516 Elo+
Solo
Tyra
Tyra
Silver I
Z_zombiies
Tyra
Silver I
Level 569
Champion Stats
10W - 12L
1,540 SR
Queue Stats
286W - 304L
1,368 Elo+
Solo
Ash
Ash
Platinum V
kingLeViaTan
Ash
Platinum V
Level 999
Champion Stats
30W - 29L
1,704 SR
Queue Stats
318W - 297L
1,541 Elo+
Solo
Skye
Skye
Gold IV
skylux1125
Skye
Gold IV
Level 118
Champion Stats
9W - 9L
1,531 SR
Queue Stats
61W - 77L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
OtherRoom
Atlas
58
7 / 13 / 11
2,736
161
54,926
123,932
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

RevengaTTK
Unknown
50
43 / 14 / 11
5,063
298
136,235
72,548
0

Level 3

Level 2

Level 4

Level 1

Level 5

Level 1

Lex
29
11 / 16 / 13
3,731
219
72,361
65,632
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Terminus
58
9 / 15 / 14
2,280
134
56,345
123,498
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
2 / 14 / 16
1,644
97
24,075
61,411
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
MakoaYagorath
Team 1 Score

3

VS

Team 2 Score

4

Bans
NyxKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
51
7 / 14 / 27
4,898
288
45,399
46,399
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

57
26 / 10 / 17
5,412
318
125,853
51,492
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

56
15 / 15 / 24
4,836
284
76,593
58,741
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

54
13 / 7 / 23
5,184
305
120,198
125,030
51,865
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

41
15 / 26 / 14
4,498
265
78,978
62,280
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
12m 0s
137
Kill Participation
181
72
Kills
76
72
Deaths
72
65
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Io
7
14
27
1.46
W
26
10
17
3.45
L
Atlas
OtherRoom
Atlas
7
13
11
0.96
L
RevengaTTK
Unknown
43
14
11
3.46
L
Lex
11
16
13
1.09
W
15
15
24
1.8
L
Terminus
9
15
14
1.07
W
13
7
23
3.5
W
15
26
14
0.85
L
2
14
16
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

343,942
Damage
447,021
447,021
Taken
343,942
0
Shielding
51,865
186,371
Healing
125,590
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Io
45,399
39,388
87,832
14,580
46,399
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
125,853
113,155
0
10,306
51,492
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
OtherRoom
Atlas
54,926
54,926
0
4,723
123,932
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
RevengaTTK
Unknown
136,235
119,838
0
12,607
72,548
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lex
72,361
69,714
0
13,086
65,632
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
76,593
43,973
0
3,245
58,741
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
56,345
33,454
0
25,326
123,498
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
120,198
100,786
0
7,245
125,030
51,865
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
78,978
56,771
0
2,382
62,280
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
24,075
22,762
100,385
30,244
61,411
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role