Player Matchup

NyxHMN
Unknown
Level 25
Champion Stats
14W - 17L
1,537 SR
Queue Stats
25W - 29L
1,449 Elo+
Party 1
Dredge
Dredge
Tueur_pour_cible
Dredge
Level 232
Champion Stats
151W - 117L
1,560 SR
Queue Stats
474W - 520L
1,388 Elo+
Solo
Vora
Vora
benjamin_ao325
Vora
Level 43
Champion Stats
0W - 1L
1,307 SR
Queue Stats
55W - 64L
1,475 Elo+
Party 1
Grover
Grover
leoisaac152
Grover
Level 40
Champion Stats
1W - 1L
1,532 SR
Queue Stats
42W - 35L
1,460 Elo+
Solo
Octavia
Octavia
searing_mane
Octavia
Level 36
Champion Stats
4W - 3L
1,574 SR
Queue Stats
39W - 43L
1,450 Elo+
Party 1
Team Averages
Level 75
1,502 SR
1,444 Elo+

VS

Team Averages
Level 152
1,524 SR
1,412 Elo+
Barik
Barik
Gojirc
Barik
Level 42
Champion Stats
24W - 9L
1,656 SR
Queue Stats
98W - 107L
1,475 Elo+
Solo
Bomb King
Bomb King
RSeeds007_WedU
Bomb King
Level 112
Champion Stats
3W - 2L
1,586 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 2
Vora
Vora
ShiionKof
Vora
Level 129
Champion Stats
132W - 130L
1,530 SR
Queue Stats
314W - 317L
1,426 Elo+
Solo
Corvus
Corvus
clesita
Corvus
Level 462
Champion Stats
5W - 5L
1,349 SR
Queue Stats
195W - 190L
1,465 Elo+
Solo
Atlas
Atlas
theonlytoucan
Atlas
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
NyxHMN
Unknown
12
13 / 14 / 12
2,906
194
75,360
41,493
6,311

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

51
13 / 1 / 9
2,640
176
66,448
27,381
2,866
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

23
14 / 15 / 13
3,135
209
69,545
54,683
1,350
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
56
3 / 18 / 19
1,597
106
39,252
73,956
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Octavia
searing_mane
Octavia
30
17 / 15 / 10
2,794
186
70,223
53,045
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Gojirc
Barik
22
5 / 7 / 12
3,784
252
37,082
75,470
112,584
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
RSeeds007_WedU
Bomb King
52
31 / 12 / 8
4,779
319
86,086
49,560
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Vora
23
15 / 16 / 6
3,539
236
59,404
52,387
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Level 1

Corvus
clesita
Corvus
59
11 / 11 / 19
3,904
260
46,729
35,817
3,660
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

9
0 / 14 / 12
4,321
288
21,257
107,594
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 0s
Objective Time
9m 51s
123
Kill Participation
119
60
Kills
62
63
Deaths
60
63
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Barik
Gojirc
Barik
5
7
12
1.57
L
NyxHMN
Unknown
13
14
12
1.36
W
Bomb King
RSeeds007_WedU
Bomb King
31
12
8
2.92
W
Vora
15
16
6
1.13
L
13
1
9
17.5
L
14
15
13
1.37
W
Corvus
clesita
Corvus
11
11
19
1.86
L
Grover
3
18
19
0.69
L
Octavia
searing_mane
Octavia
17
15
10
1.47
W
0
14
12
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,828
Damage
250,558
250,558
Taken
320,828
10,527
Shielding
116,244
96,304
Healing
151,696
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Gojirc
Barik
37,082
37,082
1,739
37,172
75,470
112,584

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
NyxHMN
Unknown
75,360
50,096
0
3,198
41,493
6,311
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
RSeeds007_WedU
Bomb King
86,086
76,790
0
9,154
49,560
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

W
Vora
59,404
45,530
0
18,810
52,387
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
66,448
47,869
0
18,660
27,381
2,866
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
69,545
47,452
0
11,845
54,683
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
clesita
Corvus
46,729
41,867
69,493
11,569
35,817
3,660
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
39,252
35,535
20,313
29,925
73,956
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Octavia
searing_mane
Octavia
70,223
61,988
0
12,363
53,045
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
21,257
21,257
0
3,759
107,594
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role