Player Matchup
VS
Match Stats

Celestial Body
Armor
Increase your maximum Health by 250.
Level 5

Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2

Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4

Full Moon
Lunar Leap
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Level 2

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Level 4

Entrenched
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Level 2

Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2

Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3

Vicious Circle
Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.
Level 4

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5

Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.1s.
Level 1

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.
Level 2

Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5

King's Court
Detonate
Heal for 30 for each Sticky Bomb you Detonate.
Level 2

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Bloodthirst
Armor
Gain 4% Lifesteal.
Level 1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Vigorous Defense
Bulwark
Heal for 125 every 1s while Bulwark is active.
Level 5

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 18%.
Level 3

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Level 3

Cloak
Hidden
Increase the duration of Hidden by 2s.
Level 2

Victory Rush
Weapon
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Level 2

Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Bullseye
Weapon
Reduce your active Cooldowns by 30% when you get an Elimination.
Level 3

Oasis
Withdraw
Heal for 80 after using Withdraw.
Level 1

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2

Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 80%.
Level 4

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2

Brittle
Shatter
Reduce the Cooldown of Shatter by 1.5s.
Level 3

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Umbral Gait
Weapon
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Level 2

Spirit Leech
Restore Soul
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Level 3

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.