Player Matchup

Fernando
Fernando
Gold III
AlexBoogiee
Fernando
Gold III
Level 211
Champion Stats
54W - 44L
1,636 SR
Queue Stats
155W - 175L
1,536 Elo+
Party 1
Saati
Saati
Platinum II
DericKen
Saati
Platinum II
Level 901
Champion Stats
35W - 21L
1,731 SR
Queue Stats
747W - 710L
1,547 Elo+
Solo
Inara
Inara
Gold II
Someguycalledky
Inara
Gold II
Level 89
Champion Stats
4W - 2L
1,580 SR
Queue Stats
49W - 41L
1,580 Elo+
Party 1
Jenos
Jenos
Gold III
paladinsdyinglol
Jenos
Gold III
Level 126
Champion Stats
6W - 4L
1,642 SR
Queue Stats
296W - 307L
1,458 Elo+
Solo
Grohk
Grohk
Silver V
xSuprxmeTV
Grohk
Silver V
Level 447
Champion Stats
64W - 43L
1,632 SR
Queue Stats
98W - 114L
1,448 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 355
1,644 SR
1,514 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 309
1,594 SR
1,483 Elo+
Vora
Vora
Qualifying
Cloudlad
Vora
Qualifying
Level 50
Champion Stats
0W - 1L
1,664 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Lian
Lian
Platinum I
CristoCas
Lian
Platinum I
Level 999
Champion Stats
23W - 23L
1,641 SR
Queue Stats
707W - 725L
1,555 Elo+
Solo
Mal'Damba
Mal'Damba
Bronze II
Eddavila_dn
Mal'Damba
Bronze II
Level 51
Champion Stats
2W - 2L
1,357 SR
Queue Stats
37W - 48L
1,378 Elo+
Solo
Terminus
Terminus
Gold III
J7hunder
Terminus
Gold III
Level 407
Champion Stats
55W - 25L
1,808 SR
Queue Stats
114W - 98L
1,614 Elo+
Solo
Barik
Barik
Gold V
mèthlvr2006
Barik
Gold V
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AlexBoogiee
Fernando
40
11 / 2 / 18
4,029
366
69,600
93,477
37,516
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
DericKen
Saati
58
21 / 3 / 10
3,436
312
86,197
39,318
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

37
9 / 2 / 22
3,916
356
70,033
92,066
47,744
Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1000.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

33
2 / 4 / 28
3,186
290
15,296
25,265
3,710
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Grohk
55
4 / 4 / 22
3,652
332
15,937
55,949
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Bans
ImaniKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
21
4 / 11 / 3
2,235
203
69,626
39,935
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lian
57
8 / 6 / 4
2,594
236
96,813
33,724
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Mal'Damba
Eddavila_dn
Mal'Damba
26
0 / 5 / 6
1,793
163
30,992
24,846
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Terminus
J7hunder
Terminus
51
1 / 11 / 2
2,214
201
39,998
89,643
0
Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

19
2 / 12 / 5
2,712
247
68,646
68,915
56,009
Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 29s
Objective Time
6m 8s
147
Kill Participation
35
47
Kills
15
15
Deaths
45
100
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fernando
AlexBoogiee
Fernando
11
2
18
10
L
Vora
4
11
3
0.5
L
Lian
8
6
4
1.67
W
Saati
DericKen
Saati
21
3
10
8.67
L
Mal'Damba
Eddavila_dn
Mal'Damba
0
5
6
0.6
L
Terminus
J7hunder
Terminus
1
11
2
0.18
W
9
2
22
10
L
2
12
5
0.38
W
2
4
28
4
W
Grohk
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,063
Damage
306,075
306,075
Taken
257,063
88,970
Shielding
56,009
256,341
Healing
98,061
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AlexBoogiee
Fernando
69,600
43,175
0
9,234
93,477
37,516
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
69,626
48,488
0
10,428
39,935
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
96,813
95,394
0
4,144
33,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
DericKen
Saati
86,197
72,685
0
631
39,318
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
Eddavila_dn
Mal'Damba
30,992
5,420
42,754
9,281
24,846
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Terminus
J7hunder
Terminus
39,998
26,218
0
13,153
89,643
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
70,033
62,964
0
10,739
92,066
47,744
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
68,646
68,646
0
18,301
68,915
56,009
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
15,296
11,736
94,237
8,031
25,265
3,710
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Grohk
15,937
6,873
94,054
39,415
55,949
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role