Player Matchup

Bomb King
Bomb King
Dan442823
Bomb King
Level 185
Champion Stats
34W - 39L
1,429 SR
Queue Stats
603W - 559L
1,527 Elo+
Solo
Vora
Vora
dsuifvlpaqf
Vora
Level 999
Champion Stats
197W - 212L
1,489 SR
Queue Stats
3,377W - 3,471L
1,431 Elo+
Solo
Koga
Koga
helia13
Koga
Level 107
Champion Stats
22W - 13L
1,469 SR
Queue Stats
282W - 308L
1,494 Elo+
Solo
Fernando
Fernando
svareX
Fernando
Level 43
Champion Stats
14W - 7L
1,625 SR
Queue Stats
25W - 17L
1,528 Elo+
Solo
Khan
Khan
Рыцарь23
Khan
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,273 Elo+
Solo
Team Averages
Level 268
1,503 SR
1,450 Elo+

VS

Team Averages
Level 60
1,574 SR
1,345 Elo+
Willo
Willo
Drezdens
Willo
Level 211
Champion Stats
81W - 83L
1,486 SR
Queue Stats
798W - 813L
1,429 Elo+
Solo
Barik
Barik
FortniteJu18
Barik
Level 29
Champion Stats
2W - 1L
1,849 SR
Queue Stats
80W - 110L
1,419 Elo+
Solo
Ying
Ying
INTERHOLL
Ying
Level 9
Champion Stats
0W - 2L
1,626 SR
Queue Stats
0W - 4L
1,234 Elo+
Solo
Koga
Koga
Lloyd001
Koga
Level 33
Champion Stats
9W - 18L
1,408 SR
Queue Stats
88W - 86L
1,476 Elo+
Solo
Jenos
Jenos
Sweatyme btw
Jenos
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Dan442823
Bomb King
47
9 / 2 / 4
2,140
268
28,125
18,351
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

60
14 / 2 / 10
2,645
331
42,422
16,398
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Koga
helia13
Koga
56
11 / 5 / 5
2,283
285
36,511
17,510
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
svareX
Fernando
28
3 / 3 / 8
2,468
309
33,133
40,938
60,673
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

8
4 / 3 / 8
2,050
256
12,309
31,009
13,159
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Drezdens
Willo
42
5 / 8 / 1
1,598
200
36,233
22,653
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 375 every 1s while standing in Dead Zone.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

40
0 / 7 / 2
1,225
153
16,386
39,954
22,309
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
7
4 / 8 / 4
1,488
186
23,359
30,637
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Koga
8
5 / 8 / 2
1,465
183
34,540
25,673
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

13
1 / 10 / 5
1,226
153
13,688
33,583
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 57s
Objective Time
1m 19s
76
Kill Participation
29
41
Kills
15
15
Deaths
41
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Dan442823
Bomb King
9
2
4
5.5
L
Willo
Drezdens
Willo
5
8
1
0.69
L
0
7
2
0.14
L
Ying
4
8
4
0.75
L
Koga
5
8
2
0.75
L
1
10
5
0.35
W
14
2
10
9.5
W
Koga
helia13
Koga
11
5
5
2.7
W
Fernando
svareX
Fernando
3
3
8
2.33
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,500
Damage
124,206
124,206
Taken
152,500
73,832
Shielding
22,309
69,758
Healing
53,102
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Dan442823
Bomb King
28,125
26,074
0
12,395
18,351
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
Drezdens
Willo
36,233
20,611
0
4,531
22,653
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
16,386
16,386
0
6,426
39,954
22,309
L
Ying
23,359
20,608
14,649
11,139
30,637
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Koga
34,540
17,789
0
7,150
25,673
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
13,688
12,628
4,248
4,959
33,583
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
42,422
36,247
2,112
9,910
16,398
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Koga
helia13
Koga
36,511
34,411
1,584
12,357
17,510
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
svareX
Fernando
33,133
15,051
0
17,811
40,938
60,673
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
12,309
12,309
1,350
12,239
31,009
13,159
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role