Player Matchup
VS
Match Stats

Feed the Spirits
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2

Spirit's Touch
Slither
Increase your movement speed by 8% for 3s after using Slither.
Level 1

Fleeting
Slither
Reduce the Cooldown of Slither by 3s.
Level 5

Snake Pit
Armor
Increase your Movement Speed by 8%.
Level 2

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.4s.
Level 4

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1

Level 1

Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Level 2

Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Level 3

Escape Artist
Weightless
Increase the duration of Weightless by 2s.
Level 5

From Above
Weightless
Reduces the Cooldown of Weightless by 2.4s.
Level 4

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2

Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2

Indomitable
Armor
Gain 40% Lifesteal.
Level 4

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Ancient Duty
Armor
Increase your maximum Health by 250.
Level 5

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Level 3

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3

Arcane Ice
Frost Bomb
Increase the Mana generation of Frost Bomb by 30%.
Level 2

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 30%.
Level 2

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Penumbra
Weapon
Gain 15% Lifesteal.
Level 3

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 15% while Stellar Wind is active.
Level 3

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Level 4

Hell Hunter
Weapon
Generate 3 Ammo after hitting a fully-charged weapon shot.
Level 3

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.
Level 2

Paradox
Second Chance
Reduce the Cooldown of Second Chance by 1s.
Level 2

Safe Haven
Armor
Increase your Healing received by 24% while Stasis Field is active.
Level 4

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

Tangible
Armor
Increase your maximum Health by 250.
Level 5

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 1.4s.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Determined Defense
Armor
Increase your maximum Health by 250.
Level 5

Fire and Maneuver
Armor
Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.
Level 1

Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1

Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Level 1

Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3

Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1

Tracker
Hunter's Mark
Increase your Movement Speed by 15% while Hunter's Mark is active.
Level 3

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Survivalist
Armor
Increase your maximum Health by 150.
Level 3

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.