Player Matchup

Inara
Inara
Gold I
CHIRIBONGOVEI
Inara
Gold I
Level 970
Champion Stats
0W - 1L
1,579 SR
Queue Stats
17W - 22L
1,463 Elo+
Party 1
Jenos
Jenos
Platinum V
CavaloDoidao02
Jenos
Platinum V
Level 258
Champion Stats
18W - 16L
1,635 SR
Queue Stats
108W - 118L
1,517 Elo+
Party 1
Atlas
Atlas
Platinum II
YoungConnelly
Atlas
Platinum II
Level 999
Champion Stats
72W - 59L
1,659 SR
Queue Stats
1,501W - 1,448L
1,615 Elo+
Solo
Vora
Vora
Qualifying
Zaxstasys
Vora
Qualifying
Level 95
Champion Stats
0W - 1L
1,458 SR
Queue Stats
11W - 7L
1,701 Elo+
Solo
Lian
Lian
Masters
smurffinacc
Lian
Masters
Level 204
Champion Stats
16W - 25L
1,651 SR
Queue Stats
290W - 297L
1,612 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 505
1,596 SR
1,582 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 619
1,738 SR
1,622 Elo+
Ying
Ying
Platinum II
DillionBrooks
Ying
Platinum II
Level 277
Champion Stats
41W - 45L
1,655 SR
Queue Stats
659W - 617L
1,568 Elo+
Party 3
Platinum I
TYNervuosMarlin
Unknown
Platinum I
Level 736
Champion Stats
14W - 9L
1,753 SR
Queue Stats
718W - 690L
1,607 Elo+
Party 2
Fernando
Fernando
Diamond IV
ToxicOffTank
Fernando
Diamond IV
Level 999
Champion Stats
30W - 13L
1,876 SR
Queue Stats
438W - 415L
1,645 Elo+
Party 3
Barik
Barik
Platinum II
Xzotiics
Barik
Platinum II
Level 187
Champion Stats
19W - 17L
1,645 SR
Queue Stats
264W - 248L
1,607 Elo+
Solo
Lex
Lex
Platinum II
ƒreshio
Lex
Platinum II
Level 896
Champion Stats
7W - 3L
1,762 SR
Queue Stats
72W - 47L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 6 / 4
1,733
217
33,506
67,637
10,526
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
3 / 4 / 8
2,046
256
21,179
15,703
7,355
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
4 / 7 / 3
2,223
278
28,187
74,717
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Vora
54
3 / 13 / 2
1,372
172
21,396
34,840
0
Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
2 / 2 / 7
1,875
234
72,120
22,992
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
MakoaImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
RuckusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 1 / 19
3,642
455
23,249
15,338
0
Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
7 / 5 / 11
2,678
335
54,808
32,343
1,300

Level 5

Level 1

Level 2

Level 5

Level 2

Level 1

Fernando
ToxicOffTank
Fernando
59
5 / 2 / 11
2,618
327
25,150
47,746
76,823
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Barik
Xzotiics
Barik
54
4 / 1 / 9
3,190
399
34,516
37,091
34,316
Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
14 / 5 / 10
3,155
394
78,166
43,870
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 12s
Objective Time
9m 7s
38
Kill Participation
92
14
Kills
32
32
Deaths
14
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
3
4
8
1.75
W
2
1
19
11.5
W
7
5
11
2.5
W
Fernando
ToxicOffTank
Fernando
5
2
11
5.25
W
Barik
Xzotiics
Barik
4
1
9
8.5
L
4
7
3
0.79
L
Vora
3
13
2
0.31
L
2
2
7
2.75
W
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,388
Damage
215,889
215,889
Taken
176,388
17,881
Shielding
112,439
89,159
Healing
129,370
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,506
27,706
0
2,433
67,637
10,526
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
21,179
11,919
77,835
3,994
15,703
7,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
23,249
23,249
104,084
11,565
15,338
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
54,808
44,869
0
1,827
32,343
1,300
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
ToxicOffTank
Fernando
25,150
15,503
0
8,026
47,746
76,823
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Barik
Xzotiics
Barik
34,516
34,516
0
2,784
37,091
34,316

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,187
28,187
0
0
74,717
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
21,396
16,247
0
1,976
34,840
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
72,120
68,920
0
2,921
22,992
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
78,166
69,236
0
1,084
43,870
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role