Player Matchup

Fernando
Fernando
Adilo54
Fernando
Level 87
Champion Stats
16W - 11L
1,625 SR
Queue Stats
68W - 64L
1,568 Elo+
Solo
Bomb King
Bomb King
Alejandro12333
Bomb King
Level 31
Champion Stats
11W - 7L
1,667 SR
Queue Stats
37W - 33L
1,517 Elo+
Solo
Dredge
Dredge
Sanchesman
Dredge
Level 255
Champion Stats
275W - 282L
1,594 SR
Queue Stats
1,090W - 1,033L
1,589 Elo+
Solo
Buck
Buck
VOLTARCSM
Buck
Level 999
Champion Stats
75W - 41L
1,703 SR
Queue Stats
661W - 678L
1,546 Elo+
Solo
Ying
Ying
murillohun
Ying
Level 999
Champion Stats
92W - 74L
1,582 SR
Queue Stats
2,418W - 2,506L
1,558 Elo+
Solo
Team Averages
Level 474
1,634 SR
1,555 Elo+

VS

Team Averages
Level 499
1,652 SR
1,564 Elo+
Cassie
Cassie
AnaDemon
Cassie
Level 999
Champion Stats
273W - 264L
1,640 SR
Queue Stats
2,499W - 2,212L
1,591 Elo+
Party 1
Maeve
Maeve
Napstablookk
Maeve
Level 28
Champion Stats
2W - 0L
1,794 SR
Queue Stats
5W - 4L
1,553 Elo+
Party 2
Ash
Ash
memedz
Ash
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Dredge
Dredge
reggarterran20
Dredge
Level 464
Champion Stats
207W - 173L
1,650 SR
Queue Stats
1,056W - 1,089L
1,588 Elo+
Solo
Jenos
Jenos
Βеłłγοη
Jenos
Level 999
Champion Stats
67W - 64L
1,675 SR
Queue Stats
2,754W - 2,593L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Adilo54
Fernando
47
1 / 7 / 1
1,654
207
22,573
69,148
70,546
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
Alejandro12333
Bomb King
18
1 / 10 / 1
1,266
158
18,561
35,871
0
Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 100%.

Level 5

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 300 for each enemy hit with Poppy Bomb.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Dredge
Sanchesman
Dredge
34
2 / 1 / 0
1,674
209
46,803
28,461
1,225
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Buck
59
4 / 7 / 2
1,585
198
34,241
36,712
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
0 / 5 / 3
1,354
169
5,571
22,674
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
AnaDemon
Cassie
58
12 / 1 / 10
2,647
331
68,752
25,713
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

15
6 / 3 / 6
2,077
260
38,858
23,156
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ash
memedz
Ash
3
1 / 1 / 9
2,241
280
26,163
49,211
22,749
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

38
9 / 2 / 8
2,362
295
51,396
23,325
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
2 / 1 / 12
2,323
290
7,697
6,344
5,296
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

52s
Objective Time
4m 51s
15
Kill Participation
75
8
Kills
30
30
Deaths
8
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fernando
Adilo54
Fernando
1
7
1
0.21
L
Bomb King
Alejandro12333
Bomb King
1
10
1
0.15
W
Cassie
AnaDemon
Cassie
12
1
10
17
W
6
3
6
3
L
Dredge
Sanchesman
Dredge
2
1
0
2
L
Buck
4
7
2
0.71
W
Ash
memedz
Ash
1
1
9
5.5
L
0
5
3
0.3
W
9
2
8
6.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,749
Damage
192,866
192,866
Taken
127,749
71,771
Shielding
28,045
94,770
Healing
92,163
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Adilo54
Fernando
22,573
17,253
0
6,823
69,148
70,546
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Bomb King
Alejandro12333
Bomb King
18,561
15,307
0
494
35,871
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Cassie
AnaDemon
Cassie
68,752
62,251
0
5,233
25,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,858
34,624
0
3,017
23,156
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Dredge
Sanchesman
Dredge
46,803
33,342
0
9,799
28,461
1,225
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Level 1

L
Buck
34,241
32,661
0
8,150
36,712
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ash
memedz
Ash
26,163
18,640
0
3,876
49,211
22,749
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
5,571
5,571
59,356
10,148
22,674
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,396
35,464
0
7,451
23,325
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
7,697
5,619
69,665
2,921
6,344
5,296
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role