Player Matchup

Kinessa
Kinessa
Gold II
Kenkaan
Kinessa
Gold II
Level 999
Champion Stats
58W - 87L
1,528 SR
Queue Stats
1,198W - 1,186L
1,509 Elo+
Solo
Barik
Barik
Gold V
LGeneral00
Barik
Gold V
Level 160
Champion Stats
11W - 12L
1,560 SR
Queue Stats
159W - 159L
1,465 Elo+
Party 2
Seris
Seris
Gold V
NarQuenn
Seris
Gold V
Level 184
Champion Stats
1W - 1L
1,750 SR
Queue Stats
8W - 11L
1,467 Elo+
Solo
Strix
Strix
Qualifying
RubenEndrino
Strix
Qualifying
Level 59
Champion Stats
1W - 0L
1,412 SR
Queue Stats
1W - 1L
1,310 Elo+
Solo
Saati
Saati
Gold III
Snikckers
Saati
Gold III
Level 85
Champion Stats
59W - 56L
1,578 SR
Queue Stats
81W - 80L
1,462 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 297
1,565 SR
1,443 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,651 SR
1,449 Elo+
Makoa
Makoa
Gold IV
AleKsAjEdeDeCu
Makoa
Gold IV
Level 81
Champion Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,476 Elo+
Solo
Fernando
Fernando
Gold III
Alefote
Fernando
Gold III
Level 51
Champion Stats
9W - 7L
1,666 SR
Queue Stats
76W - 63L
1,531 Elo+
Party 1
Sha Lin
Sha Lin
Gold I
NightFuriPROFI
Sha Lin
Gold I
Level 119
Champion Stats
4W - 2L
1,734 SR
Queue Stats
59W - 48L
1,528 Elo+
Party 1
Ying
Ying
Silver IV
Royaljunter
Ying
Silver IV
Level 87
Champion Stats
0W - 1L
1,731 SR
Queue Stats
0W - 4L
1,199 Elo+
Solo
Talus
Talus
Platinum IV
ZVM8
Talus
Platinum IV
Level 236
Champion Stats
9W - 11L
1,624 SR
Queue Stats
35W - 39L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Kenkaan
Kinessa
59
12 / 3 / 10
2,927
418
32,142
11,089
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 2 Ammo every 2s.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Barik
41
2 / 1 / 12
2,464
352
29,857
31,044
25,187
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Seris
NarQuenn
Seris
52
2 / 0 / 8
2,065
295
11,371
9,594
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

39
3 / 5 / 2
1,705
244
14,869
12,044
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 50% Lifesteal for 3s.

Level 5

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Saati
Snikckers
Saati
25
11 / 3 / 8
2,339
334
52,956
19,193
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
KhanDrogoz
Team 1 Score

4

VS

Team 2 Score

0

Bans
VoraImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
1 / 8 / 0
899
128
5,769
46,674
15,950
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
Alefote
Fernando
25
0 / 5 / 1
1,299
186
12,995
28,690
56,201
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
5 / 6 / 2
1,394
199
25,958
19,206
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

47
3 / 8 / 2
1,161
166
21,885
28,326
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Talus
ZVM8
Talus
51
2 / 4 / 0
1,061
152
16,357
18,299
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Dark Vision

Dark Vision

Blitz Upper

Generate 3% Ultimate charge after hitting an enemy with Blitz Upper.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
1m 25s
70
Kill Participation
16
30
Kills
11
12
Deaths
31
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Fernando
Alefote
Fernando
0
5
1
0.1
W
Kinessa
Kenkaan
Kinessa
12
3
10
5.67
W
Barik
2
1
12
8
W
Seris
NarQuenn
Seris
2
0
8
6
L
5
6
2
1
L
3
8
2
0.5
W
3
5
2
0.8
W
Saati
Snikckers
Saati
11
3
8
5
L
Talus
ZVM8
Talus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,195
Damage
82,964
82,964
Taken
141,195
25,187
Shielding
72,151
54,742
Healing
33,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
5,769
3,669
0
1,224
46,674
15,950
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Alefote
Fernando
12,995
8,995
0
1,136
28,690
56,201
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
Kenkaan
Kinessa
32,142
24,648
0
3,086
11,089
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
29,857
29,857
0
10,585
31,044
25,187
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
NarQuenn
Seris
11,371
9,245
28,712
9,234
9,594
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
25,958
23,348
0
3,845
19,206
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,885
18,915
8,646
9,355
28,326
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
14,869
14,869
0
2,537
12,044
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
Snikckers
Saati
52,956
46,533
0
588
19,193
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Talus
ZVM8
Talus
16,357
12,824
0
9,053
18,299
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role