Player Matchup
VS
Match Stats

Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Level 2

Altitude
Armor
Restore 80% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 4

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1

Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4

W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Scar Tissue
Nine Lives
Reduce your damage taken by 6% for 2s after using Nine Lives.
Level 1

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 10%.
Level 1

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 40%.
Level 5

Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Level 4

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3

Old Wounds
Armor
Increase your maximum Health by 300.
Level 2

Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Level 1

Light of Dawn
Kindle Soul
Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.
Level 1

Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5

Incandescent Being
Armor
Increase your maximum Health by 250.
Level 5

Fire Siphon
Wings of Wrath
Heal for 225 for each enemy hit with Wings of Wrath.
Level 3

Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Lorentz Configuration
Weapon
Increase your maximum Ammo by 50%.
Level 5

Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Penumbra
Weapon
Gain 5% Lifesteal.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 10%.
Level 1

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 20%.
Level 4

Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 5% Health.
Level 1

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 36%.
Level 3

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 6%.
Level 3

Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 15 units.
Level 3

The Little Things
Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 5

World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 20%.
Level 1

Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1

Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2

Rain of Fire
Thrust
Consume 30% less Booster fuel for 5s after using Thrust.
Level 2

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Level 2

Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5

Lung Capacity
Fire Spit
Heal for 200 for each enemy hit with Fire Spit.
Level 4

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2

Grizzled
Armor
Increase your maximum Health by 100.
Level 2

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Roost
Scope
Hits with Talon Rifle generate 4% Ultimate charge.
Level 4

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.