Player Matchup

Androxus
Androxus
Qualifying
Gaµss
Androxus
Qualifying
Level 999
Champion Stats
170W - 145L
1,787 SR
Queue Stats
419W - 369L
1,645 Elo+
Party 2
Fernando
Fernando
Platinum I
VirgenConSIDA
Fernando
Platinum I
Level 110
Champion Stats
7W - 9L
1,685 SR
Queue Stats
164W - 158L
1,599 Elo+
Solo
Buck
Buck
Diamond II
Zyknot
Buck
Diamond II
Level 589
Champion Stats
0W - 1L
1,934 SR
Queue Stats
66W - 58L
1,623 Elo+
Party 2
Ying
Ying
Diamond V
minjí
Ying
Diamond V
Level 89
Champion Stats
21W - 25L
1,595 SR
Queue Stats
129W - 143L
1,568 Elo+
Solo
Platinum I
õzzy
Unknown
Platinum I
Level 580
Champion Stats
12W - 10L
1,632 SR
Queue Stats
194W - 148L
1,659 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 473
1,726 SR
1,619 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 374
1,721 SR
1,578 Elo+
Jenos
Jenos
Diamond IV
MASTERENGIE
Jenos
Diamond IV
Level 362
Champion Stats
47W - 44L
1,644 SR
Queue Stats
611W - 624L
1,610 Elo+
Solo
Koga
Koga
Platinum IV
SuaMãeMais3
Koga
Platinum IV
Level 366
Champion Stats
4W - 1L
1,786 SR
Queue Stats
31W - 35L
1,519 Elo+
Party 1
Ash
Ash
Diamond II
TheLastAimbender
Ash
Diamond II
Level 999
Champion Stats
48W - 38L
1,666 SR
Queue Stats
745W - 658L
1,649 Elo+
Solo
Octavia
Octavia
Gold III
VenduFogão4Boca
Octavia
Gold III
Level 68
Champion Stats
2W - 0L
1,837 SR
Queue Stats
15W - 12L
1,485 Elo+
Party 1
Bomb King
Bomb King
Diamond III
xOUTOFTHISWORLDx
Bomb King
Diamond III
Level 76
Champion Stats
33W - 30L
1,670 SR
Queue Stats
153W - 127L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Gaµss
Androxus
57
13 / 9 / 9
3,142
224
73,844
65,879
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
VirgenConSIDA
Fernando
52
7 / 7 / 7
3,367
241
43,511
97,751
166,040
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
Zyknot
Buck
54
11 / 14 / 15
3,006
215
64,575
56,791
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.3s.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ying
minjí
Ying
32
4 / 3 / 17
3,042
217
11,884
25,305
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

õzzy
Unknown
59
7 / 7 / 15
2,783
199
67,500
50,835
0

Level 5

Level 2

Level 4

Level 1

Level 3

Level 1

Bans
KhanVatu
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
2 / 7 / 24
3,765
269
8,313
27,607
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
10 / 12 / 12
3,834
274
44,381
44,933
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

55
4 / 7 / 11
3,522
252
73,635
87,538
32,705
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

40
11 / 10 / 8
3,517
251
98,584
39,435
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bomb King
33
13 / 6 / 11
3,780
270
71,648
61,801
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 36s
Objective Time
6m 31s
105
Kill Participation
106
42
Kills
40
40
Deaths
42
63
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Androxus
Gaµss
Androxus
13
9
9
1.94
W
2
7
24
2
W
10
12
12
1.33
W
4
7
11
1.36
W
11
10
8
1.5
L
Fernando
VirgenConSIDA
Fernando
7
7
7
1.5
L
Buck
Zyknot
Buck
11
14
15
1.32
L
Ying
minjí
Ying
4
3
17
4.17
W
Bomb King
13
6
11
3.08
L
õzzy
Unknown
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,314
Damage
296,561
296,561
Taken
261,314
166,040
Shielding
32,705
178,107
Healing
120,451
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Gaµss
Androxus
73,844
59,029
0
4,899
65,879
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
8,313
6,610
91,743
11,830
27,607
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
44,381
42,895
0
2,895
44,933
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
73,635
71,457
0
1,819
87,538
32,705
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
98,584
94,087
350
4,551
39,435
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Fernando
VirgenConSIDA
Fernando
43,511
25,073
0
2,510
97,751
166,040
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Buck
Zyknot
Buck
64,575
52,909
0
13,407
56,791
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Ying
minjí
Ying
11,884
11,884
135,957
18,712
25,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
71,648
66,196
0
7,263
61,801
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
õzzy
Unknown
67,500
46,033
0
2,622
50,835
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role