Player Matchup

Platinum I
CigsAfterSêx
Unknown
Platinum I
Level 250
Champion Stats
8W - 14L
1,623 SR
Queue Stats
662W - 661L
1,580 Elo+
Solo
Barik
Barik
Diamond IV
HerPengû
Barik
Diamond IV
Level 462
Champion Stats
14W - 13L
1,688 SR
Queue Stats
218W - 172L
1,631 Elo+
Party 3
Lillith
Lillith
Platinum III
HisPengû
Lillith
Platinum III
Level 999
Champion Stats
164W - 166L
1,593 SR
Queue Stats
1,339W - 1,265L
1,613 Elo+
Party 3
Evie
Evie
Platinum IV
Tahchux
Evie
Platinum IV
Level 999
Champion Stats
58W - 70L
1,514 SR
Queue Stats
1,907W - 1,971L
1,520 Elo+
Party 1
Koga
Koga
Platinum I
xxfalcontmemxx
Koga
Platinum I
Level 604
Champion Stats
376W - 236L
1,685 SR
Queue Stats
635W - 614L
1,594 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 663
1,621 SR
1,588 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 553
1,656 SR
1,586 Elo+
Azaan
Azaan
Gold V
AnimalDeSèquia
Azaan
Gold V
Level 105
Champion Stats
7W - 7L
1,624 SR
Queue Stats
273W - 233L
1,598 Elo+
Party 2
Androxus
Androxus
Diamond III
Delusiønalɕreep
Androxus
Diamond III
Level 999
Champion Stats
13W - 12L
1,645 SR
Queue Stats
380W - 348L
1,624 Elo+
Solo
Terminus
Terminus
Platinum II
Help707
Terminus
Platinum II
Level 89
Champion Stats
22W - 12L
1,628 SR
Queue Stats
189W - 171L
1,553 Elo+
Party 2
Tyra
Tyra
Diamond V
IReezzee-_
Tyra
Diamond V
Level 574
Champion Stats
4W - 1L
1,757 SR
Queue Stats
147W - 140L
1,559 Elo+
Solo
Ying
Ying
Diamond II
TVENN
Ying
Diamond II
Level 999
Champion Stats
65W - 74L
1,627 SR
Queue Stats
1,715W - 1,647L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
8 / 9 / 9
2,516
229
79,443
43,206
0

Level 3

Level 3

Level 2

Level 5

Level 2

Level 1

Barik
HerPengû
Barik
59
5 / 7 / 16
3,440
313
99,159
80,584
53,632
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Lillith
HisPengû
Lillith
60
3 / 7 / 16
2,624
239
38,655
31,795
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Evie
Tahchux
Evie
59
2 / 12 / 7
1,422
129
17,940
31,818
0
Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

60
11 / 12 / 9
3,125
284
82,325
76,387
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
KhanMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
JenosImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
11 / 8 / 16
3,774
343
75,389
110,674
16,716
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
16 / 10 / 14
3,781
344
74,204
59,923
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Terminus
Help707
Terminus
34
13 / 1 / 5
3,875
352
40,194
91,951
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
6 / 5 / 18
3,503
318
67,814
38,299
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ying
TVENN
Ying
60
1 / 3 / 23
3,891
354
6,189
16,675
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 24s
Objective Time
10m 56s
86
Kill Participation
123
29
Kills
47
47
Deaths
27
57
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
8
16
2.38
L
8
9
9
1.39
W
16
10
14
2.3
W
Terminus
Help707
Terminus
13
1
5
15.5
L
Barik
HerPengû
Barik
5
7
16
1.86
L
Lillith
HisPengû
Lillith
3
7
16
1.57
W
6
5
18
3
W
Ying
TVENN
Ying
1
3
23
4.17
L
Evie
Tahchux
Evie
2
12
7
0.46
L
11
12
9
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,522
Damage
263,790
263,790
Taken
317,522
53,632
Shielding
16,716
115,321
Healing
222,214
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
75,389
58,392
0
24,212
110,674
16,716
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
79,443
63,062
0
1,843
43,206
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
74,204
57,762
0
13,890
59,923
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Terminus
Help707
Terminus
40,194
35,322
0
11,841
91,951
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
HerPengû
Barik
99,159
99,159
0
19,794
80,584
53,632
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Lillith
HisPengû
Lillith
38,655
17,223
83,069
569
31,795
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
67,814
43,005
0
2,089
38,299
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
TVENN
Ying
6,189
6,189
160,187
9,995
16,675
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Evie
Tahchux
Evie
17,940
17,381
1,706
4,339
31,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
82,325
66,771
0
4,001
76,387
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role