Player Matchup
VS
Match Stats

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Flicker
Blink
Heal for 120 after using Blink.
Level 4

Biting Cold
Ice Block
Generate 4 Ammo after activating Ice Block.
Level 2

Impact
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2

Swift Witch
Soar
Increase your Movement Speed during Soar by 14%.
Level 2

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Gun Deck
Weapon
Increase your maximum Ammo by 1.
Level 1

Dreadnought
Armor
Increase your maximum Health by 250.
Level 5

Plank Walker
Shortcut
Heal for 300 after exiting a Shortcut.
Level 3

Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Level 5

Level 2

Level 3

Level 3

Level 2

Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.
Level 2

Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Level 3

Inheritance
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Present Arms
Presence
Heal for 300 after using Presence.
Level 3

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Flitter
Flutter
Reduce the Cooldown of Flutter by 3s.
Level 5

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3

Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1

Level 1

Elemental Barrier
Elemental Shift
Heal for 50 after using Elemental Shift.
Level 1

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 0.5s.
Level 1

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Level 5

Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1.5s.
Level 3

Whetstone
Weapon
Increase your Reload Speed by 5%.
Level 1

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Spring Tide
Shell Spin
Heal for 1250 for each enemy hit with Shell Spin.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Carapace
Shell Shield
Increase the Health of Shell Shield by 1000.
Level 5

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 0.6s.
Level 1

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.