Player Matchup

Jenos
Jenos
Areswarzone5156
Jenos
Level 999
Champion Stats
82W - 77L
1,579 SR
Queue Stats
2,032W - 2,004L
1,500 Elo+
Solo
Lex
Lex
FulanitoTorres
Lex
Level 648
Champion Stats
5W - 11L
1,436 SR
Queue Stats
459W - 471L
1,518 Elo+
Solo
Maeve
Maeve
Mozto1513
Maeve
Level 225
Champion Stats
431W - 404L
1,488 SR
Queue Stats
619W - 637L
1,547 Elo+
Solo
Fernando
Fernando
PJAM27
Fernando
Level 999
Champion Stats
313W - 252L
1,686 SR
Queue Stats
1,733W - 1,702L
1,577 Elo+
Solo
Imani
Imani
Toilet_stainz
Imani
Level 306
Champion Stats
150W - 140L
1,555 SR
Queue Stats
1,088W - 1,116L
1,545 Elo+
Solo
Team Averages
Level 635
1,549 SR
1,537 Elo+

VS

Team Averages
Level 505
1,581 SR
1,552 Elo+
Ying
Ying
BiggieHerps
Ying
Level 54
Champion Stats
165W - 157L
1,564 SR
Queue Stats
176W - 162L
1,543 Elo+
Solo
Lian
Lian
D_kawasszz
Lian
Level 128
Champion Stats
10W - 14L
1,501 SR
Queue Stats
380W - 353L
1,478 Elo+
Solo
Fernando
Fernando
Haunting Rot
Fernando
Level 840
Champion Stats
74W - 44L
1,624 SR
Queue Stats
316W - 328L
1,526 Elo+
Solo
Kasumi
Kasumi
OkStef
Kasumi
Level 506
Champion Stats
41W - 48L
1,548 SR
Queue Stats
1,139W - 1,126L
1,590 Elo+
Party 1
Seris
Seris
crinklefox
Seris
Level 999
Champion Stats
161W - 110L
1,669 SR
Queue Stats
2,251W - 2,184L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 8
1,743
218
26,170
21,658
8,160
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
4 / 5 / 5
2,200
275
33,389
29,899
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Maeve
Mozto1513
Maeve
22
0 / 10 / 0
1,019
127
6,720
30,335
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Fernando
PJAM27
Fernando
59
2 / 5 / 7
2,293
287
55,286
72,293
72,071
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
5 / 4 / 2
1,841
230
58,540
12,619
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
4 / 2 / 18
2,864
358
34,186
33,263
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

22
4 / 5 / 11
2,227
278
34,491
22,923
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
Haunting Rot
Fernando
59
7 / 1 / 7
2,584
323
34,435
68,532
53,086
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
OkStef
Kasumi
57
10 / 3 / 7
2,718
340
35,763
24,188
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Seris
60
4 / 1 / 12
2,731
341
27,929
31,199
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 10s
Objective Time
9m 10s
34
Kill Participation
84
12
Kills
29
29
Deaths
12
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
4
2
18
6.5
W
4
5
11
1.9
L
4
5
5
1.3
W
Fernando
Haunting Rot
Fernando
7
1
7
10.5
L
Maeve
Mozto1513
Maeve
0
10
0
0
W
Kasumi
OkStef
Kasumi
10
3
7
4.5
L
Fernando
PJAM27
Fernando
2
5
7
1.1
L
5
4
2
1.5
W
Seris
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,105
Damage
166,804
166,804
Taken
180,105
80,231
Shielding
53,086
86,203
Healing
145,129
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,170
18,685
68,256
10,556
21,658
8,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
34,186
13,309
53,688
22,437
33,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
34,491
34,491
604
2,332
22,923
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
33,389
31,771
705
1,404
29,899
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Haunting Rot
Fernando
34,435
17,180
0
4,181
68,532
53,086
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
Mozto1513
Maeve
6,720
2,400
0
2,380
30,335
0
W
Kasumi
OkStef
Kasumi
35,763
23,215
0
209
24,188
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Fernando
PJAM27
Fernando
55,286
25,234
0
2,010
72,293
72,071
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
58,540
43,600
0
892
12,619
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
27,929
22,056
51,938
9,740
31,199
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role