Player Matchup

Fernando
Fernando
Cons4
Fernando
Level 255
Champion Stats
146W - 133L
1,605 SR
Queue Stats
409W - 376L
1,634 Elo+
Solo
Pip
Pip
JustKev04
Pip
Level 111
Champion Stats
1W - 1L
1,740 SR
Queue Stats
26W - 12L
1,694 Elo+
Solo
Terminus
Terminus
Narutoceslavie
Terminus
Level 49
Champion Stats
2W - 3L
1,389 SR
Queue Stats
138W - 145L
1,465 Elo+
Solo
Zhin
Zhin
WasMitDir
Zhin
Level 183
Champion Stats
3W - 0L
1,775 SR
Queue Stats
11W - 4L
1,713 Elo+
Solo
Vivian
Vivian
okPasDeSouci971
Vivian
Level 278
Champion Stats
47W - 21L
1,696 SR
Queue Stats
494W - 320L
1,611 Elo+
Solo
Team Averages
Level 175
1,641 SR
1,623 Elo+

VS

Team Averages
Level 478
1,647 SR
1,588 Elo+
Sha Lin
Sha Lin
Jigzo
Sha Lin
Level 436
Champion Stats
21W - 15L
1,703 SR
Queue Stats
190W - 153L
1,655 Elo+
Solo
Barik
Barik
KralJulyenTR
Barik
Level 999
Champion Stats
2W - 3L
1,591 SR
Queue Stats
95W - 79L
1,584 Elo+
Solo
Drogoz
Drogoz
Sytrixx
Drogoz
Level 483
Champion Stats
8W - 13L
1,462 SR
Queue Stats
359W - 324L
1,614 Elo+
Solo
Strix
Strix
marcschmoin
Strix
Level 242
Champion Stats
1W - 4L
1,638 SR
Queue Stats
85W - 103L
1,511 Elo+
Solo
Jenos
Jenos
radinus
Jenos
Level 229
Champion Stats
7W - 2L
1,839 SR
Queue Stats
359W - 297L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cons4
Fernando
40
10 / 6 / 5
5,016
502
48,785
57,746
89,849
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

51
14 / 14 / 8
4,734
473
69,431
55,217
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Terminus
40
1 / 8 / 2
4,381
438
27,652
66,409
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Zhin
46
3 / 9 / 6
4,013
401
31,344
38,208
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

26
13 / 10 / 10
5,416
542
81,673
45,877
16,477
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Jigzo
Sha Lin
60
19 / 14 / 13
5,027
503
78,219
65,479
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

60
8 / 4 / 15
5,597
560
63,565
84,732
62,141
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Drogoz
Sytrixx
Drogoz
58
13 / 9 / 8
4,509
451
71,646
44,361
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

58
3 / 9 / 5
3,615
362
24,525
29,884
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Jenos
radinus
Jenos
55
6 / 6 / 30
4,888
489
25,502
34,429
10,710
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 9s
Objective Time
4m 49s
72
Kill Participation
120
41
Kills
49
47
Deaths
42
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fernando
Cons4
Fernando
10
6
5
2.08
L
Sha Lin
Jigzo
Sha Lin
19
14
13
1.82
W
14
14
8
1.29
L
8
4
15
3.88
W
Terminus
1
8
2
0.25
L
Drogoz
Sytrixx
Drogoz
13
9
8
1.89
W
Zhin
3
9
6
0.67
L
3
9
5
0.61
W
13
10
10
1.8
L
Jenos
radinus
Jenos
6
6
30
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,885
Damage
263,457
263,457
Taken
258,885
106,326
Shielding
72,851
108,274
Healing
141,641
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Cons4
Fernando
48,785
22,544
0
24,747
57,746
89,849
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Sha Lin
Jigzo
Sha Lin
78,219
78,219
2,926
10,346
65,479
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
69,431
65,378
1,987
22,623
55,217
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
63,565
63,565
0
8,164
84,732
62,141

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
27,652
18,739
0
30,264
66,409
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Drogoz
Sytrixx
Drogoz
71,646
37,892
0
2,265
44,361
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Zhin
31,344
24,312
0
16,577
38,208
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
24,525
24,525
0
2,872
29,884
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
81,673
64,846
2,545
9,531
45,877
16,477
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
radinus
Jenos
25,502
20,996
96,967
18,101
34,429
10,710
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role