Player Matchup

Fernando
Fernando
Petkozabijak
Fernando
Level 359
Champion Stats
1W - 0L
1,632 SR
Queue Stats
61W - 54L
1,636 Elo+
Solo
Dredge
Dredge
Scaraff
Dredge
Level 46
Champion Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,573 Elo+
Party 1
Saati
Saati
lKNOWSAURUS
Saati
Level 35
Champion Stats
7W - 2L
1,462 SR
Queue Stats
21W - 11L
1,588 Elo+
Party 1
Rei
Rei
sindorei
Rei
Level 348
Champion Stats
17W - 19L
1,487 SR
Queue Stats
330W - 556L
1,478 Elo+
Solo
Terminus
Terminus
варпички
Terminus
Level 33
Champion Stats
1W - 1L
1,689 SR
Queue Stats
32W - 32L
1,502 Elo+
Solo
Team Averages
Level 164
1,554 SR
1,556 Elo+

VS

Team Averages
Level 160
1,518 SR
1,544 Elo+
Io
Io
BrokenCorpse
Io
Level 132
Champion Stats
6W - 3L
1,684 SR
Queue Stats
12W - 13L
1,499 Elo+
Solo
Vivian
Vivian
Cloaked_Abyss666
Vivian
Level 61
Champion Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,615 Elo+
Solo
Viktor
Viktor
Kun54
Viktor
Level 22
Champion Stats
1W - 1L
1,513 SR
Queue Stats
17W - 10L
1,575 Elo+
Solo
Kinessa
Kinessa
Lockheart-Billy
Kinessa
Level 56
Champion Stats
6W - 14L
1,425 SR
Queue Stats
86W - 101L
1,480 Elo+
Solo
Terminus
Terminus
drquantumdot
Terminus
Level 529
Champion Stats
4W - 2L
1,468 SR
Queue Stats
31W - 24L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Petkozabijak
Fernando
57
14 / 0 / 9
3,663
611
60,406
44,613
30,761
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
Scaraff
Dredge
18
10 / 1 / 5
3,578
596
45,551
18,907
1,986
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

9
6 / 4 / 6
3,074
512
13,996
22,297
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Level 1

59
3 / 2 / 19
4,204
701
13,526
22,606
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

21
6 / 2 / 10
3,393
566
32,658
49,715
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 9 / 4
3,673
612
28,779
24,898
1,400
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 1.6s.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

45
2 / 8 / 2
2,814
469
18,300
26,755
5,245
Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 30% faster.

Level 2

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Viktor
Kun54
Viktor
13
4 / 10 / 3
3,209
535
54,388
36,676
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

58
1 / 3 / 3
2,520
420
26,271
15,696
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 15 Ammo.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Terminus
drquantumdot
Terminus
59
1 / 8 / 3
3,021
504
30,400
62,112
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 3s
Objective Time
3m 33s
88
Kill Participation
26
39
Kills
11
9
Deaths
38
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
2
8
2
0.38
L
Viktor
Kun54
Viktor
4
10
3
0.55
L
1
3
3
0.83
W
Fernando
Petkozabijak
Fernando
14
0
9
18.5
W
Dredge
Scaraff
Dredge
10
1
5
12.5
L
Terminus
drquantumdot
Terminus
1
8
3
0.31
W
6
4
6
2.25
W
3
2
19
6.25
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,137
Damage
158,138
158,138
Taken
166,137
32,747
Shielding
6,645
129,240
Healing
41,860
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,779
27,339
24,736
5,099
24,898
1,400

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
18,300
17,311
0
1,407
26,755
5,245
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
Kun54
Viktor
54,388
41,263
0
0
36,676
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
26,271
20,284
720
4,552
15,696
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Petkozabijak
Fernando
60,406
34,952
0
10,262
44,613
30,761
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
Scaraff
Dredge
45,551
40,313
0
6,822
18,907
1,986
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Terminus
drquantumdot
Terminus
30,400
21,520
0
5,346
62,112
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
13,996
11,333
0
5,147
22,297
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
13,526
13,376
73,969
17,366
22,606
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,658
19,832
0
15,674
49,715
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role