Player Matchup

Mal'Damba
Mal'Damba
Platinum V
Bu2va
Mal'Damba
Platinum V
Level 83
Champion Stats
25W - 16L
1,700 SR
Queue Stats
163W - 135L
1,591 Elo+
Solo
Androxus
Androxus
Diamond V
LLEGITT
Androxus
Diamond V
Level 999
Champion Stats
89W - 74L
1,661 SR
Queue Stats
1,242W - 1,181L
1,607 Elo+
Party 1
Khan
Khan
Platinum II
ModeDaddy
Khan
Platinum II
Level 999
Champion Stats
20W - 13L
1,707 SR
Queue Stats
598W - 556L
1,574 Elo+
Solo
Bomb King
Bomb King
Diamond IV
PomP0
Bomb King
Diamond IV
Level 999
Champion Stats
15W - 13L
1,651 SR
Queue Stats
213W - 192L
1,607 Elo+
Solo
Barik
Barik
Diamond II
horselover01
Barik
Diamond II
Level 999
Champion Stats
90W - 95L
1,731 SR
Queue Stats
1,494W - 1,438L
1,569 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 816
1,690 SR
1,590 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 471
1,632 SR
1,612 Elo+
Vatu
Vatu
Diamond IV
Damax972
Vatu
Diamond IV
Level 144
Champion Stats
3W - 4L
1,807 SR
Queue Stats
59W - 28L
1,724 Elo+
Solo
Raum
Raum
Platinum IV
Kirikoukou
Raum
Platinum IV
Level 157
Champion Stats
0W - 1L
1,500 SR
Queue Stats
150W - 124L
1,492 Elo+
Solo
Ruckus
Ruckus
Diamond II
TheLastAimbender
Ruckus
Diamond II
Level 999
Champion Stats
14W - 8L
1,678 SR
Queue Stats
745W - 658L
1,670 Elo+
Solo
Jenos
Jenos
Platinum III
VIX400
Jenos
Platinum III
Level 261
Champion Stats
93W - 82L
1,644 SR
Queue Stats
572W - 558L
1,572 Elo+
Solo
Saati
Saati
Platinum I
presso
Saati
Platinum I
Level 793
Champion Stats
4W - 4L
1,531 SR
Queue Stats
461W - 454L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Bu2va
Mal'Damba
45
2 / 6 / 24
3,796
316
21,833
35,511
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Androxus
LLEGITT
Androxus
56
15 / 10 / 23
3,854
321
102,912
51,278
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Khan
59
10 / 1 / 22
3,861
322
85,350
105,703
22,842
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bomb King
PomP0
Bomb King
59
19 / 9 / 14
4,075
340
98,932
50,279
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
3 / 3 / 16
4,029
336
89,197
61,478
74,964
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
KinessaImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
EvieMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
51
11 / 14 / 4
2,670
223
83,184
61,677
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

43
2 / 10 / 5
2,464
205
40,639
172,227
10,440
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

55
7 / 14 / 8
2,686
224
64,048
90,892
73,742
Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Level 1

Jenos
VIX400
Jenos
42
1 / 2 / 18
2,729
227
22,060
21,042
13,730
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
presso
Saati
57
8 / 9 / 6
2,587
216
94,318
52,386
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 30s
Objective Time
3m 11s
148
Kill Participation
70
49
Kills
29
29
Deaths
49
99
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Bu2va
Mal'Damba
2
6
24
2.33
L
Vatu
11
14
4
0.93
L
2
10
5
0.45
W
Androxus
LLEGITT
Androxus
15
10
23
2.65
W
Khan
10
1
22
21
W
Bomb King
PomP0
Bomb King
19
9
14
2.89
L
7
14
8
0.79
L
Jenos
VIX400
Jenos
1
2
18
5
W
3
3
16
3.67
L
Saati
presso
Saati
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,224
Damage
304,249
304,249
Taken
398,224
97,806
Shielding
97,912
219,549
Healing
174,480
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Bu2va
Mal'Damba
21,833
11,084
144,036
16,847
35,511
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vatu
83,184
65,008
0
9,646
61,677
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
40,639
38,359
0
23,500
172,227
10,440
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
LLEGITT
Androxus
102,912
84,109
0
2,590
51,278
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
85,350
83,494
16,691
23,690
105,703
22,842
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Bomb King
PomP0
Bomb King
98,932
83,949
0
4,499
50,279
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
64,048
37,959
0
6,531
90,892
73,742
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
VIX400
Jenos
22,060
18,887
117,891
16,569
21,042
13,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
89,197
89,197
0
11,196
61,478
74,964
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
presso
Saati
94,318
75,338
0
343
52,386
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role