Player Matchup

Moji
Moji
CSG_tropyx
Moji
Level 91
Champion Stats
50W - 31L
1,692 SR
Queue Stats
99W - 84L
1,654 Elo+
Party 2
Dredge
Dredge
CezaraHodoroaba
Dredge
Level 336
Champion Stats
6W - 5L
1,634 SR
Queue Stats
158W - 168L
1,581 Elo+
Solo
Fernando
Fernando
G1nOl0_
Fernando
Level 59
Champion Stats
2W - 2L
1,582 SR
Queue Stats
80W - 67L
1,569 Elo+
Party 2
Vora
Vora
Infect_Steve
Vora
Level 53
Champion Stats
3W - 3L
1,749 SR
Queue Stats
86W - 71L
1,638 Elo+
Party 2
Grohk
Grohk
d0d0s_invaders
Grohk
Level 291
Champion Stats
18W - 11L
1,698 SR
Queue Stats
156W - 145L
1,652 Elo+
Party 2
Team Averages
Level 166
1,671 SR
1,619 Elo+

VS

Team Averages
Level 338
1,509 SR
1,557 Elo+
Kinessa
Kinessa
Grufus999
Kinessa
Level 67
Champion Stats
1W - 2L
1,192 SR
Queue Stats
32W - 39L
1,525 Elo+
Solo
Tiberius
Tiberius
GuardianD3Lasur
Tiberius
Level 999
Champion Stats
82W - 84L
1,558 SR
Queue Stats
2,371W - 2,328L
1,564 Elo+
Solo
Evie
Evie
ZRofficial
Evie
Level 92
Champion Stats
12W - 5L
1,491 SR
Queue Stats
29W - 25L
1,562 Elo+
Party 1
Barik
Barik
kneecappp
Barik
Level 471
Champion Stats
73W - 73L
1,582 SR
Queue Stats
850W - 835L
1,570 Elo+
Solo
Jenos
Jenos
weezeygod1738
Jenos
Level 60
Champion Stats
2W - 1L
1,723 SR
Queue Stats
47W - 40L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
8 / 4 / 4
1,987
221
39,206
33,902
15,780

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

60
7 / 6 / 6
1,863
207
43,470
29,460
3,925
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 3s after exiting a Shortcut.

Level 3

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 40% for 2s after exiting a Shortcut.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
G1nOl0_
Fernando
26
0 / 7 / 1
1,965
218
16,449
72,348
128,625
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

16
2 / 10 / 4
1,436
160
27,137
34,142
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
2 / 11 / 4
1,576
175
19,188
39,879
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Grufus999
Kinessa
45
8 / 3 / 12
2,359
262
44,882
9,080
0
Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Tiberius
60
9 / 6 / 10
2,726
303
57,405
36,626
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

48
10 / 6 / 9
2,533
281
42,524
24,588
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Avalanche

Avalanche

Armor

Increase your Movement Speed by 32% for 6s after getting an Elimination.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Barik
kneecappp
Barik
54
7 / 0 / 15
3,209
357
56,428
59,576
50,589
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

41
4 / 4 / 16
2,609
290
8,492
15,580
6,665
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 24s
Objective Time
6m 52s
38
Kill Participation
100
19
Kills
38
38
Deaths
19
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
8
4
4
2.5
L
7
6
6
1.67
L
Fernando
G1nOl0_
Fernando
0
7
1
0.07
W
Kinessa
Grufus999
Kinessa
8
3
12
4.67
W
Tiberius
9
6
10
2.33
L
2
10
4
0.4
W
10
6
9
2.42
L
2
11
4
0.36
W
Barik
kneecappp
Barik
7
0
15
14.5
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,450
Damage
209,731
209,731
Taken
145,450
148,330
Shielding
57,254
104,356
Healing
98,352
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,206
38,479
13,345
17,038
33,902
15,780
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
43,470
33,355
0
6,190
29,460
3,925
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
G1nOl0_
Fernando
16,449
10,699
0
7,465
72,348
128,625
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
Grufus999
Kinessa
44,882
39,683
0
2,781
9,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
57,405
41,049
0
3,791
36,626
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
27,137
19,397
0
7,970
34,142
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
42,524
39,891
0
1,500
24,588
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,188
8,728
38,688
13,660
39,879
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Barik
kneecappp
Barik
56,428
56,428
0
19,484
59,576
50,589
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
8,492
5,795
65,120
5,676
15,580
6,665
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role