Player Matchup

Terminus
Terminus
Silver III
GoldUnderzer0
Terminus
Silver III
Level 224
Champion Stats
40W - 30L
1,653 SR
Queue Stats
278W - 269L
1,554 Elo+
Party 1
Moji
Moji
Platinum III
TheReDDeStMeNtOs
Moji
Platinum III
Level 695
Champion Stats
457W - 403L
1,692 SR
Queue Stats
1,374W - 1,368L
1,589 Elo+
Party 1
Seris
Seris
Platinum IV
dontbetoxicpleas
Seris
Platinum IV
Level 563
Champion Stats
586W - 506L
1,626 SR
Queue Stats
871W - 815L
1,562 Elo+
Party 1
Zhin
Zhin
Platinum III
e1ek
Zhin
Platinum III
Level 999
Champion Stats
267W - 313L
1,606 SR
Queue Stats
1,409W - 1,324L
1,583 Elo+
Party 1
Fernando
Fernando
Platinum IV
litleBeeg
Fernando
Platinum IV
Level 105
Champion Stats
64W - 48L
1,684 SR
Queue Stats
173W - 169L
1,580 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 517
1,652 SR
1,574 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 503
1,639 SR
1,518 Elo+
Jenos
Jenos
Qualifying
Durmi
Jenos
Qualifying
Level 85
Champion Stats
2W - 3L
1,710 SR
Queue Stats
12W - 20L
1,400 Elo+
Party 2
Tyra
Tyra
Platinum IV
H7oss
Tyra
Platinum IV
Level 999
Champion Stats
22W - 30L
1,612 SR
Queue Stats
200W - 215L
1,525 Elo+
Party 3
Ruckus
Ruckus
Gold I
Majeff420
Ruckus
Gold I
Level 104
Champion Stats
0W - 1L
1,629 SR
Queue Stats
15W - 18L
1,553 Elo+
Party 2
Barik
Barik
Gold II
causeit
Barik
Gold II
Level 716
Champion Stats
24W - 39L
1,530 SR
Queue Stats
1,193W - 1,145L
1,507 Elo+
Solo
Koga
Koga
Diamond V
xxfalcontmemxx
Koga
Diamond V
Level 611
Champion Stats
376W - 236L
1,715 SR
Queue Stats
632W - 612L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
GoldUnderzer0
Terminus
55
7 / 9 / 15
4,324
270
57,398
94,483
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

56
14 / 12 / 22
4,022
251
73,951
62,063
42,234

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

40
4 / 12 / 33
4,250
266
23,888
50,045
0
Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Level 1

Zhin
e1ek
Zhin
59
19 / 10 / 10
3,926
245
77,500
47,247
0
Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
litleBeeg
Fernando
31
16 / 9 / 20
4,539
284
78,664
98,327
126,334
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
AndroxusMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Durmi
Jenos
39
3 / 14 / 34
5,461
341
33,902
49,266
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
H7oss
Tyra
57
8 / 10 / 21
3,917
245
104,355
56,532
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ruckus
Majeff420
Ruckus
41
12 / 9 / 21
4,040
253
71,599
75,651
49,156
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

Barik
causeit
Barik
47
6 / 11 / 15
4,730
296
47,086
80,983
69,459
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
26 / 16 / 7
4,856
304
95,223
48,969
5,323
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 39s
Objective Time
7m 1s
160
Kill Participation
153
60
Kills
55
52
Deaths
60
100
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Jenos
Durmi
Jenos
3
14
34
1.43
W
Terminus
GoldUnderzer0
Terminus
7
9
15
1.61
L
Tyra
H7oss
Tyra
8
10
21
1.85
L
Ruckus
Majeff420
Ruckus
12
9
21
2.5
W
14
12
22
2.08
L
Barik
causeit
Barik
6
11
15
1.23
W
4
12
33
1.71
W
Zhin
e1ek
Zhin
19
10
10
2.4
W
Fernando
litleBeeg
Fernando
16
9
20
2.89
L
26
16
7
1.84

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,401
Damage
352,165
352,165
Taken
311,401
168,568
Shielding
123,938
180,608
Healing
140,636
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Durmi
Jenos
33,902
22,097
81,296
17,217
49,266
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
Terminus
GoldUnderzer0
Terminus
57,398
43,748
0
17,100
94,483
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Tyra
H7oss
Tyra
104,355
54,653
0
3,325
56,532
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
Majeff420
Ruckus
71,599
60,566
0
9,117
75,651
49,156
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
73,951
66,029
26,180
9,797
62,063
42,234
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Barik
causeit
Barik
47,086
47,086
0
9,478
80,983
69,459

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
23,888
18,288
103,311
20,019
50,045
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
e1ek
Zhin
77,500
65,927
0
1,683
47,247
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
litleBeeg
Fernando
78,664
52,557
0
2,518
98,327
126,334
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
95,223
53,302
1,451
18,752
48,969
5,323
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Level 2

Damage Done by Role

Damage Taken by Role