Player Matchup

Grover
Grover
ChrolloBehelit
Grover
Level 27
Champion Stats
18W - 13L
1,457 SR
Queue Stats
31W - 25L
1,494 Elo+
Solo
Ruckus
Ruckus
Tony2103214
Ruckus
Level 15
Champion Stats
1W - 0L
1,332 SR
Queue Stats
2W - 0L
1,737 Elo+
Solo
Moji
Moji
Weegee911
Moji
Level 9
Champion Stats
4W - 0L
1,542 SR
Queue Stats
4W - 0L
1,735 Elo+
Party 1
Willo
Willo
Widowmaker66544
Willo
Level 397
Champion Stats
7W - 15L
1,400 SR
Queue Stats
438W - 762L
1,494 Elo+
Solo
Jenos
Jenos
sparky_flag32
Jenos
Level 65
Champion Stats
12W - 21L
1,561 SR
Queue Stats
34W - 46L
1,441 Elo+
Party 1
Team Averages
Level 103
1,458 SR
1,580 Elo+

VS

Team Averages
Level 178
1,489 SR
1,504 Elo+
Willo
Willo
AlmightyFather55
Willo
Level 59
Champion Stats
2W - 2L
1,608 SR
Queue Stats
25W - 29L
1,480 Elo+
Solo
VII
VII
Bigchunky67
VII
Level 68
Champion Stats
1W - 2L
1,311 SR
Queue Stats
68W - 72L
1,481 Elo+
Solo
Viktor
Viktor
Fuggl3s02
Viktor
Level 6
Champion Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Dredge
Dredge
Metallimeister
Dredge
Level 745
Champion Stats
125W - 96L
1,525 SR
Queue Stats
147W - 128L
1,560 Elo+
Solo
Lian
Lian
termintor45
Lian
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
15 / 0 / 11
3,496
583
36,772
26,566
1,000
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Ruckus
11
3 / 3 / 9
2,980
497
13,150
43,050
4,426
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Moji
5
8 / 0 / 16
3,497
583
19,783
26,665
14,070

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

60
8 / 1 / 7
2,956
493
27,118
26,121
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 375 every 1s while standing in Dead Zone.

Level 5

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

18
3 / 3 / 20
3,735
623
12,711
24,544
4,834
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
4 / 7 / 1
3,005
501
49,906
20,499
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

49
0 / 7 / 0
1,515
253
8,566
17,807
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
Fuggl3s02
Viktor
3
0 / 9 / 0
2,219
370
21,574
23,219
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

52
3 / 5 / 0
2,587
431
46,769
25,673
1,410
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

13
0 / 9 / 0
2,259
377
20,131
22,336
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 1s
Objective Time
1m 12s
100
Kill Participation
8
37
Kills
7
7
Deaths
37
63
Assists
1
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
0
7
0
0
W
15
0
11
20.5
L
Viktor
Fuggl3s02
Viktor
0
9
0
0
L
3
5
0
0.6
W
Ruckus
3
3
9
2.5
W
Moji
8
0
16
16
W
8
1
7
11.5
W
3
3
20
4.33
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,534
Damage
146,946
146,946
Taken
109,534
24,330
Shielding
1,410
124,644
Healing
21,864
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,906
41,778
0
1,902
20,499
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
8,566
6,066
0
4,617
17,807
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,772
32,884
40,326
16,600
26,566
1,000
L
Viktor
Fuggl3s02
Viktor
21,574
11,804
0
1,690
23,219
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,769
28,551
0
12,334
25,673
1,410
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
13,150
5,500
0
3,105
43,050
4,426
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
19,783
19,033
8,067
2,296
26,665
14,070
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,118
22,914
0
6,810
26,121
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
12,711
8,366
40,620
6,820
24,544
4,834
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,131
20,131
0
1,321
22,336
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role