Player Matchup

Mal'Damba
Mal'Damba
Silver III
GoldUnderzer0
Mal'Damba
Silver III
Level 224
Champion Stats
4W - 1L
1,746 SR
Queue Stats
278W - 269L
1,536 Elo+
Party 2
Willo
Willo
Gold I
bachoula69
Willo
Gold I
Level 91
Champion Stats
25W - 10L
1,669 SR
Queue Stats
125W - 121L
1,499 Elo+
Solo
Maeve
Maeve
Platinum V
itsbittenner
Maeve
Platinum V
Level 784
Champion Stats
6W - 2L
1,625 SR
Queue Stats
170W - 162L
1,528 Elo+
Solo
Azaan
Azaan
Gold V
jekajopa
Azaan
Gold V
Level 413
Champion Stats
34W - 21L
1,612 SR
Queue Stats
110W - 105L
1,444 Elo+
Party 2
Fernando
Fernando
Platinum III
litleBeeg
Fernando
Platinum III
Level 105
Champion Stats
64W - 48L
1,693 SR
Queue Stats
173W - 169L
1,594 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 323
1,669 SR
1,520 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 451
1,562 SR
1,500 Elo+
Rei
Rei
Gold II
Ashikuya
Rei
Gold II
Level 580
Champion Stats
57W - 62L
1,544 SR
Queue Stats
1,366W - 1,459L
1,437 Elo+
Party 1
Raum
Raum
Gold V
IMTOPSWAG96
Raum
Gold V
Level 73
Champion Stats
10W - 8L
1,529 SR
Queue Stats
78W - 80L
1,456 Elo+
Solo
Viktor
Viktor
Gold II
Lembergs
Viktor
Gold II
Level 795
Champion Stats
2W - 8L
1,348 SR
Queue Stats
486W - 464L
1,532 Elo+
Solo
Inara
Inara
Gold I
causeit
Inara
Gold I
Level 716
Champion Stats
69W - 47L
1,665 SR
Queue Stats
1,197W - 1,148L
1,506 Elo+
Solo
Vatu
Vatu
Platinum III
çarson
Vatu
Platinum III
Level 92
Champion Stats
8W - 7L
1,722 SR
Queue Stats
218W - 195L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
GoldUnderzer0
Mal'Damba
55
1 / 11 / 20
5,273
310
34,889
49,162
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Willo
35
9 / 12 / 18
4,020
236
117,291
47,554
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
41 / 11 / 13
5,723
337
176,207
58,747
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Azaan
jekajopa
Azaan
59
6 / 7 / 20
4,247
250
84,713
108,527
47,525
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
litleBeeg
Fernando
31
15 / 9 / 16
4,526
266
104,984
98,817
77,351
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
ImaniKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
VoraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
5 / 16 / 20
3,835
226
29,506
83,846
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

50
10 / 6 / 23
4,746
279
94,280
164,683
14,520
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Viktor
Lembergs
Viktor
57
6 / 17 / 15
3,398
200
81,032
59,954
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Inara
causeit
Inara
47
8 / 13 / 9
5,407
318
65,931
135,221
35,391
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vatu
çarson
Vatu
34
21 / 20 / 10
4,513
265
92,058
74,380
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 46s
Objective Time
10m 20s
159
Kill Participation
127
72
Kills
50
50
Deaths
72
87
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
16
20
0.94
W
Mal'Damba
GoldUnderzer0
Mal'Damba
1
11
20
1
L
10
6
23
3.58
L
Viktor
Lembergs
Viktor
6
17
15
0.79
W
Willo
9
12
18
1.5
L
Inara
causeit
Inara
8
13
9
0.96
W
41
11
13
4.32
W
Azaan
jekajopa
Azaan
6
7
20
2.29
W
Fernando
litleBeeg
Fernando
15
9
16
2.56
L
Vatu
çarson
Vatu
21
20
10
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

518,084
Damage
362,807
362,807
Taken
518,084
124,876
Shielding
49,911
180,879
Healing
210,487
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,506
28,021
87,612
43,917
83,846
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Mal'Damba
GoldUnderzer0
Mal'Damba
34,889
12,812
121,090
20,384
49,162
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
94,280
83,158
33,038
27,263
164,683
14,520
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Viktor
Lembergs
Viktor
81,032
51,396
0
751
59,954
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Willo
117,291
76,179
0
4,598
47,554
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
causeit
Inara
65,931
50,131
0
5,940
135,221
35,391

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

W
176,207
168,854
0
6,651
58,747
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Azaan
jekajopa
Azaan
84,713
62,862
0
26,966
108,527
47,525
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
litleBeeg
Fernando
104,984
70,477
0
1,190
98,817
77,351
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
çarson
Vatu
92,058
67,545
0
11,966
74,380
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role