Player Matchup
VS
Match Stats

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 0.7s.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 10%.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Level 1

Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1

Warrants Out
Combat Slide
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Level 4

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Level 5

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 40%.
Level 4

Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1

Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1

Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 10%.
Level 1

Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1

Lifegiver
Protection
Heal the target of your Protection for 150.
Level 2

Glyph of Siphoning
Armor
Gain a 100-Health Shield after getting an Elimination.
Level 1

Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4

Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3

Timeshaper
Protection
Generate 10 Ammo for the target of your Protection.
Level 5

Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 0.6s.
Level 1

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 3s.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5

Trigger Happy
Weapon
Increase your Healing received by 5% while firing your SMGs.
Level 1

Criminal Record
Dragon Stance
Gain 14% Lifesteal while in Dragon Stance.
Level 4

Gale Storm
Skewer
Generate 50% Energy after earning a Killing Blow with Skewer.
Level 4

Wind's Embrace
Agility
Heal for 20 every 1s while Agility is active.
Level 1

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3

Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4

Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1

Determination
Armor
Increase your Healing received from other players by 24% while at or below 50% Health.
Level 4

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 10%.
Level 1

Tsunami
Shell Spin
Increase your Movement Speed by 30% for 3s after using Shell Spin.
Level 5

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1

Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 0.5s.
Level 1

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Level 5

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Blood Mist
Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.
Level 5

Limitless
Decrease the Cooldown of Body and Soul by 0.6s.
Level 1

Betrayal
Reduce the Cooldown of Savage Tear by 1.5s.
Level 3

Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 5%.
Level 1

Essence Drain
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Level 5

Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 2

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.