Player Matchup

Fernando
Fernando
Silver II
Dip95
Fernando
Silver II
Level 280
Champion Stats
7W - 4L
1,626 SR
Queue Stats
43W - 40L
1,493 Elo+
Party 1
Koga
Koga
Gold V
GingerGarcia
Koga
Gold V
Level 731
Champion Stats
5W - 3L
1,661 SR
Queue Stats
43W - 38L
1,501 Elo+
Party 1
Kinessa
Kinessa
Platinum V
JR_Rising
Kinessa
Platinum V
Level 999
Champion Stats
183W - 179L
1,665 SR
Queue Stats
1,336W - 1,320L
1,522 Elo+
Solo
Jenos
Jenos
Platinum IV
Kirikoukou
Jenos
Platinum IV
Level 159
Champion Stats
20W - 10L
1,777 SR
Queue Stats
150W - 124L
1,551 Elo+
Solo
Khan
Khan
Gold IV
Thorondìr
Khan
Gold IV
Level 999
Champion Stats
24W - 27L
1,560 SR
Queue Stats
743W - 707L
1,425 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 634
1,658 SR
1,498 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 526
1,592 SR
1,481 Elo+
Vatu
Vatu
Platinum IV
EinfachnurKyo
Vatu
Platinum IV
Level 999
Champion Stats
96W - 99L
1,625 SR
Queue Stats
814W - 743L
1,500 Elo+
Party 2
Grohk
Grohk
Qualifying
FAZEchickin12312
Grohk
Qualifying
Level 172
Champion Stats
5W - 8L
1,509 SR
Queue Stats
57W - 75L
1,405 Elo+
Solo
Ying
Ying
Silver III
G2tH3G
Ying
Silver III
Level 957
Champion Stats
21W - 20L
1,582 SR
Queue Stats
1,881W - 1,849L
1,466 Elo+
Solo
Silver I
ichbintom268
Unknown
Silver I
Level 329
Champion Stats
6W - 7L
1,624 SR
Queue Stats
71W - 69L
1,492 Elo+
Party 2
Atlas
Atlas
Gold II
ЯтебяПрощаю
Atlas
Gold II
Level 171
Champion Stats
67W - 48L
1,618 SR
Queue Stats
314W - 266L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dip95
Fernando
50
5 / 3 / 15
2,385
265
33,916
52,912
41,989
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
10 / 2 / 16
2,510
279
51,748
34,225
0
Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Level 1

Kinessa
JR_Rising
Kinessa
59
14 / 2 / 15
2,665
296
58,372
18,374
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
44
6 / 2 / 24
2,847
316
20,637
17,917
3,120
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
11 / 0 / 16
3,080
342
34,227
26,431
16,674
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
FuriaZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 8 / 3
1,848
205
30,194
31,121
0
Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

56
0 / 8 / 4
1,602
178
43,110
39,778
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ying
G2tH3G
Ying
60
1 / 10 / 1
635
71
4,462
27,271
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

ichbintom268
Unknown
52
4 / 11 / 0
1,688
188
45,056
34,564
0

Level 5

Level 3

Level 3

Level 2

Level 2

Level 1

38
1 / 9 / 1
1,715
191
27,037
66,166
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 2s
Objective Time
2m 44s
132
Kill Participation
18
46
Kills
9
9
Deaths
46
86
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fernando
Dip95
Fernando
5
3
15
4.17
L
3
8
3
0.56
L
0
8
4
0.25
L
Ying
G2tH3G
Ying
1
10
1
0.15
W
10
2
16
9
W
Kinessa
JR_Rising
Kinessa
14
2
15
10.75
W
Jenos
6
2
24
9
W
11
0
16
19
L
ichbintom268
Unknown
4
11
0
0.36
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,900
Damage
149,859
149,859
Taken
198,900
61,783
Shielding
0
121,316
Healing
54,353
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Dip95
Fernando
33,916
25,307
0
2,566
52,912
41,989
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,194
18,519
0
10,696
31,121
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
43,110
22,957
8,930
15,299
39,778
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
G2tH3G
Ying
4,462
2,262
7,011
3,603
27,271
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,748
49,798
0
5,754
34,225
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kinessa
JR_Rising
Kinessa
58,372
52,710
0
2,234
18,374
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
20,637
16,708
79,040
10,598
17,917
3,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,227
28,783
12,137
8,987
26,431
16,674
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
ichbintom268
Unknown
45,056
29,570
0
1,759
34,564
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
27,037
27,037
0
7,055
66,166
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role