Player Matchup

Azaan
Azaan
Platinum II
Harwests
Azaan
Platinum II
Level 336
Champion Stats
23W - 28L
1,581 SR
Queue Stats
1,114W - 1,103L
1,564 Elo+
Solo
Diamond IV
InvasionDivide
Unknown
Diamond IV
Level 933
Champion Stats
71W - 89L
1,621 SR
Queue Stats
1,818W - 1,799L
1,652 Elo+
Party 3
Zhin
Zhin
Diamond IV
LakatosHádész
Zhin
Diamond IV
Level 288
Champion Stats
10W - 4L
1,770 SR
Queue Stats
348W - 324L
1,656 Elo+
Solo
Torvald
Torvald
Platinum V
P4ul_B1smuth-
Torvald
Platinum V
Level 573
Champion Stats
36W - 27L
1,633 SR
Queue Stats
511W - 498L
1,558 Elo+
Solo
Rei
Rei
Diamond IV
kingsking97
Rei
Diamond IV
Level 170
Champion Stats
3W - 2L
1,549 SR
Queue Stats
295W - 283L
1,601 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 460
1,631 SR
1,606 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 577
1,779 SR
1,587 Elo+
Barik
Barik
Platinum IV
Dedsec92600
Barik
Platinum IV
Level 709
Champion Stats
57W - 55L
1,644 SR
Queue Stats
563W - 524L
1,547 Elo+
Party 2
Lex
Lex
Diamond IV
Hangvul
Lex
Diamond IV
Level 155
Champion Stats
20W - 6L
1,858 SR
Queue Stats
227W - 181L
1,593 Elo+
Party 1
Jenos
Jenos
Diamond III
Loveeeeeeed
Jenos
Diamond III
Level 159
Champion Stats
5W - 4L
1,873 SR
Queue Stats
41W - 39L
1,665 Elo+
Solo
Terminus
Terminus
Platinum II
MaelLaSauterelle
Terminus
Platinum II
Level 864
Champion Stats
385W - 268L
1,699 SR
Queue Stats
496W - 448L
1,561 Elo+
Party 2
Willo
Willo
Platinum II
Zanthu
Willo
Platinum II
Level 999
Champion Stats
153W - 98L
1,823 SR
Queue Stats
896W - 844L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Harwests
Azaan
57
9 / 4 / 21
4,732
278
121,532
143,788
50,587
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
17 / 9 / 14
4,794
282
120,998
82,320
6,255

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

59
15 / 12 / 11
3,978
234
88,158
50,861
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Torvald
55
6 / 6 / 20
4,200
247
49,694
37,837
165,093
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

52
9 / 8 / 24
4,547
267
51,184
44,608
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
AtlasMakoa
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 11 / 13
3,951
232
73,794
114,431
174,178
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Lex
59
12 / 16 / 11
4,161
245
94,027
73,797
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

56
2 / 6 / 25
4,122
242
17,915
23,483
19,549
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
9 / 5 / 10
3,668
216
66,457
150,772
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Willo
Zanthu
Willo
59
12 / 14 / 5
3,476
204
107,221
69,083
0
Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 33s
Objective Time
7m 1s
146
Kill Participation
103
56
Kills
39
39
Deaths
52
90
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
11
13
0.95
L
Lex
12
16
11
1.09
W
Azaan
Harwests
Azaan
9
4
21
4.88
W
17
9
14
2.67
W
15
12
11
1.71
L
2
6
25
2.42
L
9
5
10
2.8
W
Torvald
6
6
20
2.67
L
Willo
Zanthu
Willo
12
14
5
1.04
W
9
8
24
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

431,566
Damage
359,414
359,414
Taken
431,566
221,935
Shielding
193,727
228,122
Healing
265,216
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
73,794
73,794
0
384
114,431
174,178
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lex
94,027
92,923
0
2,255
73,797
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
Harwests
Azaan
121,532
90,575
0
47,334
143,788
50,587
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
120,998
92,250
5,294
18,997
82,320
6,255
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
88,158
74,492
0
5,244
50,861
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
17,915
11,058
219,536
9,350
23,483
19,549
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
66,457
60,899
0
31,457
150,772
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Torvald
49,694
38,449
9,932
2,192
37,837
165,093
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Willo
Zanthu
Willo
107,221
96,745
0
2,234
69,083
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,184
44,625
117,072
22,057
44,608
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role