Player Matchup

Androxus
Androxus
Diamond II
NovoMittow
Androxus
Diamond II
Level 149
Champion Stats
19W - 19L
1,643 SR
Queue Stats
428W - 393L
1,634 Elo+
Party 3
Fernando
Fernando
Diamond IV
ToxicOffTank
Fernando
Diamond IV
Level 999
Champion Stats
30W - 13L
1,852 SR
Queue Stats
438W - 415L
1,640 Elo+
Party 2
Atlas
Atlas
Diamond V
Tu_Crush10
Atlas
Diamond V
Level 857
Champion Stats
6W - 4L
1,709 SR
Queue Stats
249W - 233L
1,541 Elo+
Solo
Moji
Moji
Platinum I
Zeto95
Moji
Platinum I
Level 640
Champion Stats
39W - 33L
1,677 SR
Queue Stats
555W - 508L
1,573 Elo+
Party 2
Saati
Saati
Masters
twetchXkaynie
Saati
Masters
Level 62
Champion Stats
17W - 8L
1,778 SR
Queue Stats
110W - 106L
1,670 Elo+
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 541
1,732 SR
1,612 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 398
1,627 SR
1,624 Elo+
Jenos
Jenos
Diamond IV
MASTERENGIE
Jenos
Diamond IV
Level 367
Champion Stats
43W - 41L
1,684 SR
Queue Stats
603W - 612L
1,634 Elo+
Party 1
Vora
Vora
Diamond V
Paltasaa
Vora
Diamond V
Level 927
Champion Stats
50W - 46L
1,635 SR
Queue Stats
627W - 560L
1,612 Elo+
Solo
Inara
Inara
Diamond IV
Yørí
Inara
Diamond IV
Level 129
Champion Stats
19W - 16L
1,663 SR
Queue Stats
329W - 336L
1,663 Elo+
Solo
Terminus
Terminus
Diamond V
aripoteur971MK2
Terminus
Diamond V
Level 359
Champion Stats
48W - 39L
1,696 SR
Queue Stats
295W - 289L
1,620 Elo+
Party 1
Cassie
Cassie
Masters
smurffinacc
Cassie
Masters
Level 210
Champion Stats
1W - 2L
1,459 SR
Queue Stats
290W - 297L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
NovoMittow
Androxus
50
17 / 14 / 10
3,747
268
93,718
52,413
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 40% of the damage Absorbed by Reversal.

Level 4

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Fernando
ToxicOffTank
Fernando
59
2 / 12 / 8
2,942
210
50,795
99,724
110,626
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
58
6 / 11 / 9
3,564
255
63,783
125,499
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Moji
Zeto95
Moji
59
2 / 14 / 14
3,137
224
32,820
43,822
45,314

Level 4

Level 4

Level 1

Level 1

Level 5

Level 1

32
14 / 12 / 8
3,660
261
100,226
53,597
1,780
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
KhanMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniRuckus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
7 / 6 / 37
4,390
314
36,728
28,616
13,580
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
60
9 / 15 / 17
3,169
226
56,811
44,821
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
Yørí
Inara
30
8 / 7 / 22
3,914
280
69,452
125,000
18,424
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Terminus
46
16 / 3 / 26
4,092
292
93,781
92,676
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Cassie
49
23 / 8 / 23
4,278
306
118,283
50,229
0
Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 12s
Objective Time
9m 54s
90
Kill Participation
188
41
Kills
63
63
Deaths
39
49
Assists
125
Player
Kills
Deaths
Assists
KDA
W
7
6
37
4.25
L
Androxus
NovoMittow
Androxus
17
14
10
1.57
W
Vora
9
15
17
1.17
L
Fernando
ToxicOffTank
Fernando
2
12
8
0.5
L
Atlas
6
11
9
0.95
W
Inara
Yørí
Inara
8
7
22
2.71
L
Moji
Zeto95
Moji
2
14
14
0.64
W
Terminus
16
3
26
9.67
W
Cassie
23
8
23
4.31
L
14
12
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

341,342
Damage
375,055
375,055
Taken
341,342
157,720
Shielding
32,004
134,187
Healing
217,702
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,728
26,936
156,050
15,325
28,616
13,580
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Androxus
NovoMittow
Androxus
93,718
89,060
0
5,768
52,413
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
56,811
37,665
0
3,564
44,821
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
ToxicOffTank
Fernando
50,795
24,566
0
8,477
99,724
110,626
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Atlas
63,783
63,783
0
9,880
125,499
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Yørí
Inara
69,452
59,200
0
15,194
125,000
18,424
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Moji
Zeto95
Moji
32,820
32,820
97,866
7,790
43,822
45,314
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
93,781
85,464
0
20,442
92,676
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Cassie
118,283
90,287
0
7,127
50,229
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
100,226
83,142
1,056
3,350
53,597
1,780
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role