Player Matchup

Dredge
Dredge
Gold III
Felix251
Dredge
Gold III
Level 833
Champion Stats
4W - 4L
1,467 SR
Queue Stats
199W - 165L
1,525 Elo+
Party 1
Fernando
Fernando
Silver IV
Gato_Pexero
Fernando
Silver IV
Level 197
Champion Stats
4W - 2L
1,770 SR
Queue Stats
15W - 10L
1,568 Elo+
Solo
Kinessa
Kinessa
Qualifying
JHONNY2D
Kinessa
Qualifying
Level 230
Champion Stats
0W - 2L
1,632 SR
Queue Stats
4W - 8L
1,214 Elo+
Solo
Ying
Ying
Gold III
RcT-_-ShadyChazy
Ying
Gold III
Level 999
Champion Stats
66W - 69L
1,679 SR
Queue Stats
1,397W - 1,376L
1,554 Elo+
Solo
VII
VII
Platinum V
öseandx
VII
Platinum V
Level 966
Champion Stats
7W - 8L
1,578 SR
Queue Stats
465W - 412L
1,573 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 645
1,625 SR
1,487 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 462
1,591 SR
1,488 Elo+
Inara
Inara
Gold III
LuckParaibas
Inara
Gold III
Level 332
Champion Stats
42W - 31L
1,656 SR
Queue Stats
802W - 760L
1,505 Elo+
Solo
Buck
Buck
Platinum V
Mattexz1
Buck
Platinum V
Level 801
Champion Stats
4W - 1L
1,729 SR
Queue Stats
344W - 326L
1,483 Elo+
Solo
Lian
Lian
Gold III
RhuanHachiro
Lian
Gold III
Level 390
Champion Stats
14W - 21L
1,550 SR
Queue Stats
310W - 332L
1,511 Elo+
Solo
Jenos
Jenos
Gold V
buck047
Jenos
Gold V
Level 632
Champion Stats
9W - 12L
1,544 SR
Queue Stats
217W - 248L
1,472 Elo+
Solo
Ash
Ash
Silver III
davidtobi
Ash
Silver III
Level 156
Champion Stats
6W - 8L
1,478 SR
Queue Stats
192W - 162L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Felix251
Dredge
56
5 / 5 / 5
2,068
259
64,302
29,058
4,764
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
Gato_Pexero
Fernando
59
1 / 6 / 2
2,269
284
27,243
56,488
102,478
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kinessa
JHONNY2D
Kinessa
47
1 / 11 / 2
1,170
146
15,112
27,422
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
0 / 6 / 7
1,650
206
41,554
31,507
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
8 / 7 / 3
2,071
259
39,446
26,919
3,825
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
WilloDrogoz
Team 1 Score

0

VS

Team 2 Score

4

Bans
VoraBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
11 / 3 / 7
2,571
321
42,632
58,647
11,817
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Buck
57
10 / 2 / 9
2,544
318
29,944
26,474
0
Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

60
4 / 4 / 13
2,589
324
48,192
24,106
0
Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Jenos
buck047
Jenos
58
6 / 3 / 14
3,046
381
21,235
24,634
8,081
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
3 / 3 / 8
2,958
370
29,391
53,796
38,861
War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 0s
Objective Time
8m 28s
34
Kill Participation
85
15
Kills
34
35
Deaths
15
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Dredge
Felix251
Dredge
5
5
5
1.5
L
Fernando
Gato_Pexero
Fernando
1
6
2
0.33
L
Kinessa
JHONNY2D
Kinessa
1
11
2
0.18
W
11
3
7
4.83
W
Buck
10
2
9
7.25
L
0
6
7
0.58
W
4
4
13
2.63
W
Jenos
buck047
Jenos
6
3
14
4.33
W
3
3
8
2.33
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,657
Damage
171,394
171,394
Taken
187,657
111,067
Shielding
58,759
74,372
Healing
120,541
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Felix251
Dredge
64,302
58,820
0
3,117
29,058
4,764
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Gato_Pexero
Fernando
27,243
15,768
0
6,773
56,488
102,478
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Kinessa
JHONNY2D
Kinessa
15,112
8,279
0
772
27,422
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,632
36,345
0
5,453
58,647
11,817
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Buck
29,944
27,428
0
4,785
26,474
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
41,554
15,041
41,721
17,425
31,507
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,192
48,192
0
2,290
24,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
buck047
Jenos
21,235
11,640
90,922
16,764
24,634
8,081
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
29,391
27,191
0
327
53,796
38,861
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
39,446
39,046
0
4,564
26,919
3,825
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role