Player Matchup
VS
Match Stats

Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2

Platemail
Armor
Increase your maximum Health by 300.
Level 2

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 30%.
Level 5

Shield Wall
Bulwark
Increase the Health of your Bulwark by 1000.
Level 5

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 0.6s.
Level 1

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Level 1

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5

Affinity
Elemental Shift
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Level 3

Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Level 2

Elemental Grace
Armor
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Level 2

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Sustenance
Armor
Increase your Healing received by 8% while at or below 50% Health.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5

Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5

Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1

Level 1
Team 1 Score
4
VS
Team 2 Score
1

Reconstruction
Recovery
Reduce the Cooldown of Recovery by 3s.
Level 3

Concussion
Net Shot
Reduce the Cooldown of Net Shot by 3s.
Level 3

Stomping Ground
Weapon
Reduce all active Cooldowns by 42% after getting an Elimination.
Level 3

Gotcha
Net Shot
Increase your Movement Speed by 30% for 3s after using Net Shot.
Level 3

Deep Breath
Recovery
Reduce your damage taken by 18% for 2s after using Recovery.
Level 3

Bulk Up
Recovery
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4

Revenant
Armor
Increase your maximum Health by 100.
Level 2

Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Level 1

Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5

Decimate
Salvo
Increase the explosion radius of Salvo by 15%.
Level 1

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1

Apex Predator
Armor
Increase your maximum Health by 200.
Level 4

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Level 4

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Level 4

Light of Dawn
Kindle Soul
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Level 2

Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Level 3

Incandescent Being
Armor
Increase your maximum Health by 100.
Level 2

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 40%.
Level 4

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Unyielding Advance
Increase Abyssal Fortress' Health by 1000
Level 5

True Freedom
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 3

Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 10%.
Level 2

Forever Changed
Increase your maximum Health by 450.
Level 3

The New Order
Royal Presence
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Level 2

Abyssal Breach
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.