Player Matchup

Raum
Raum
Diamond III
CUAJ1NA1S
Raum
Diamond III
Level 999
Champion Stats
11W - 14L
1,570 SR
Queue Stats
410W - 369L
1,571 Elo+
Solo
Viktor
Viktor
Diamond III
JokerSouly
Viktor
Diamond III
Level 415
Champion Stats
3W - 1L
1,787 SR
Queue Stats
42W - 22L
1,728 Elo+
Party 4
Furia
Furia
Diamond IV
LiterallyJosh
Furia
Diamond IV
Level 999
Champion Stats
65W - 58L
1,686 SR
Queue Stats
751W - 738L
1,611 Elo+
Party 2
Barik
Barik
Platinum I
MonkeyBoyX
Barik
Platinum I
Level 90
Champion Stats
23W - 22L
1,614 SR
Queue Stats
176W - 150L
1,556 Elo+
Party 2
VII
VII
Diamond I
matpeo
VII
Diamond I
Level 165
Champion Stats
2W - 0L
1,883 SR
Queue Stats
135W - 112L
1,738 Elo+
Party 4
Team Averages
Diamond III
Diamond III
Average Tier
Level 534
1,708 SR
1,641 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 648
1,646 SR
1,623 Elo+
Fernando
Fernando
Diamond V
JessiØwe
Fernando
Diamond V
Level 999
Champion Stats
77W - 59L
1,735 SR
Queue Stats
2,034W - 2,014L
1,614 Elo+
Party 3
Jenos
Jenos
Diamond IV
Mwuah
Jenos
Diamond IV
Level 999
Champion Stats
1W - 7L
1,365 SR
Queue Stats
473W - 469L
1,568 Elo+
Party 3
Ruckus
Ruckus
Diamond II
Môrÿomarû
Ruckus
Diamond II
Level 999
Champion Stats
83W - 78L
1,694 SR
Queue Stats
3,210W - 3,158L
1,612 Elo+
Solo
Sha Lin
Sha Lin
Diamond II
jan30
Sha Lin
Diamond II
Level 179
Champion Stats
122W - 115L
1,707 SR
Queue Stats
291W - 284L
1,654 Elo+
Party 1
Lex
Lex
Masters
twetchXkaynie
Lex
Masters
Level 63
Champion Stats
39W - 29L
1,731 SR
Queue Stats
109W - 104L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
60
9 / 4 / 18
4,225
325
81,628
147,991
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Viktor
JokerSouly
Viktor
54
12 / 10 / 25
3,809
293
119,760
41,198
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

54
3 / 7 / 20
3,481
268
26,508
31,723
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Barik
33
15 / 7 / 15
4,203
323
85,035
85,013
94,024
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

VII
matpeo
VII
48
17 / 8 / 12
3,613
278
87,880
49,135
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
AndroxusMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
JessiØwe
Fernando
60
2 / 9 / 12
3,597
277
56,801
113,977
215,762
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
Mwuah
Jenos
58
2 / 10 / 24
3,647
281
27,328
37,130
9,400
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
59
8 / 12 / 11
3,082
237
82,385
116,444
40,640
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Sha Lin
jan30
Sha Lin
25
9 / 11 / 5
3,199
246
98,966
69,490
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

32
15 / 14 / 10
3,746
288
89,580
63,770
4,720
Restock

Restock

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
5m 0s
146
Kill Participation
98
56
Kills
36
36
Deaths
56
90
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Raum
9
4
18
4.5
L
Fernando
JessiØwe
Fernando
2
9
12
0.89
W
Viktor
JokerSouly
Viktor
12
10
25
2.45
W
3
7
20
1.86
W
Barik
15
7
15
3.21
L
Jenos
Mwuah
Jenos
2
10
24
1.4
L
Ruckus
8
12
11
1.13
L
Sha Lin
jan30
Sha Lin
9
11
5
1.05
W
VII
matpeo
VII
17
8
12
2.88
L
15
14
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

400,811
Damage
355,060
355,060
Taken
400,811
94,024
Shielding
270,522
145,870
Healing
196,445
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
81,628
50,250
0
20,398
147,991
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Fernando
JessiØwe
Fernando
56,801
35,546
0
4,854
113,977
215,762
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
JokerSouly
Viktor
119,760
68,332
0
346
41,198
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
26,508
17,834
104,571
12,860
31,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
85,035
85,035
0
2,903
85,013
94,024
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Mwuah
Jenos
27,328
17,179
164,733
14,225
37,130
9,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
82,385
51,339
0
4,490
116,444
40,640
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
jan30
Sha Lin
98,966
88,449
0
2,153
69,490
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
VII
matpeo
VII
87,880
84,836
0
4,792
49,135
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
89,580
88,380
1,709
4,281
63,770
4,720
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role