Player Matchup

Maeve
Maeve
Marzio_power
Maeve
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,534 Elo+
Solo
Barik
Barik
Timberlak
Barik
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,537 Elo+
Solo
Zhin
Zhin
Undacava77
Zhin
Level 227
Champion Stats
5W - 4L
1,636 SR
Queue Stats
50W - 52L
1,532 Elo+
Solo
Kinessa
Kinessa
akin-swingbin
Kinessa
Level 52
Champion Stats
6W - 8L
1,420 SR
Queue Stats
57W - 51L
1,563 Elo+
Solo
Moji
Moji
polikolpo
Moji
Level 12
Champion Stats
0W - 2L
1,568 SR
Queue Stats
2W - 6L
1,316 Elo+
Solo
Team Averages
Level 63
1,525 SR
1,496 Elo+

VS

Team Averages
Level 76
1,568 SR
1,484 Elo+
Raum
Raum
DesolationNow
Raum
Level 284
Champion Stats
7W - 3L
1,717 SR
Queue Stats
426W - 402L
1,482 Elo+
Solo
Ying
Ying
Nexus971
Ying
Level 15
Champion Stats
6W - 4L
1,216 SR
Queue Stats
10W - 7L
1,469 Elo+
Party 1
Maeve
Maeve
Pabliitoo_cj
Maeve
Level 28
Champion Stats
2W - 1L
1,663 SR
Queue Stats
11W - 10L
1,506 Elo+
Solo
Vora
Vora
eintiger
Vora
Level 14
Champion Stats
6W - 2L
1,744 SR
Queue Stats
10W - 6L
1,505 Elo+
Party 1
Nyx
Nyx
lukatko
Nyx
Level 38
Champion Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
1 / 8 / 0
2,307
385
26,826
20,557
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Barik
Timberlak
Barik
11
0 / 7 / 0
2,612
435
22,399
42,326
70,971
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
5 / 5 / 0
2,861
477
32,646
25,421
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Kinessa
45
1 / 5 / 1
2,510
418
28,125
15,319
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Moji
8
0 / 5 / 1
2,514
419
21,440
18,894
11,921

Level 3

Level 2

Level 2

Level 5

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 0 / 17
3,778
630
29,359
57,316
2,230
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Ying
6
0 / 0 / 19
3,879
647
8,971
10,780
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

10
7 / 3 / 8
2,799
467
18,945
14,378
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Vora
10
12 / 3 / 4
3,171
529
35,999
18,722
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Level 1

Nyx
41
8 / 1 / 7
3,195
533
29,243
30,240
26,583
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

43s
Objective Time
12m 49s
9
Kill Participation
85
7
Kills
30
30
Deaths
7
2
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
0
17
11.5
L
1
8
0
0.13
W
Ying
0
0
19
9.5
W
7
3
8
3.67
L
Barik
Timberlak
Barik
0
7
0
0
L
5
5
0
1
L
Kinessa
1
5
1
0.3
W
Vora
12
3
4
4.67
W
Nyx
8
1
7
11.5
L
Moji
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,436
Damage
122,517
122,517
Taken
131,436
82,892
Shielding
28,813
42,649
Healing
93,782
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,359
25,162
0
10,827
57,316
2,230
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,826
25,698
0
2,911
20,557
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
8,971
8,971
64,478
10,781
10,780
0
W
18,945
18,516
352
4,172
14,378
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Barik
Timberlak
Barik
22,399
22,399
0
3,892
42,326
70,971
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,646
29,529
0
6,299
25,421
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kinessa
28,125
17,973
0
1,219
15,319
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
35,999
27,879
0
2,235
18,722
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Nyx
29,243
26,215
0
937
30,240
26,583
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
21,440
21,440
21,931
6,397
18,894
11,921
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role