Player Matchup

Ash
Ash
Silver III
CobaltSaphire
Ash
Silver III
Level 220
Champion Stats
7W - 5L
1,627 SR
Queue Stats
27W - 32L
1,409 Elo+
Solo
VII
VII
Gold III
Foxy8458
VII
Gold III
Level 48
Champion Stats
1W - 1L
1,500 SR
Queue Stats
108W - 95L
1,492 Elo+
Party 1
Moji
Moji
Gold I
Games4Kids
Moji
Gold I
Level 241
Champion Stats
14W - 14L
1,635 SR
Queue Stats
225W - 234L
1,547 Elo+
Solo
Saati
Saati
Gold III
Kaumi9
Saati
Gold III
Level 57
Champion Stats
7W - 9L
1,388 SR
Queue Stats
96W - 92L
1,429 Elo+
Party 1
Ruckus
Ruckus
Silver IV
SonKalee
Ruckus
Silver IV
Level 63
Champion Stats
2W - 0L
1,649 SR
Queue Stats
22W - 32L
1,392 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,560 SR
1,454 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 300
1,597 SR
1,433 Elo+
Maeve
Maeve
Qualifying
Kian-S9
Maeve
Qualifying
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,274 Elo+
Solo
Jenos
Jenos
Silver II
Q1looose
Jenos
Silver II
Level 239
Champion Stats
2W - 5L
1,668 SR
Queue Stats
136W - 156L
1,428 Elo+
Solo
Makoa
Makoa
Gold II
Tannenbaum123
Makoa
Gold II
Level 40
Champion Stats
17W - 18L
1,597 SR
Queue Stats
99W - 88L
1,471 Elo+
Solo
Dredge
Dredge
Gold V
WorldChàmpion
Dredge
Gold V
Level 999
Champion Stats
2W - 4L
1,606 SR
Queue Stats
17W - 17L
1,506 Elo+
Solo
Bomb King
Bomb King
Gold IV
bebichaaaaa10
Bomb King
Gold IV
Level 166
Champion Stats
12W - 8L
1,611 SR
Queue Stats
407W - 389L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
7 / 8 / 14
3,882
277
48,015
95,892
125,032
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

36
15 / 12 / 7
3,618
258
70,902
44,533
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

54
3 / 7 / 20
5,004
357
29,622
46,084
92,772

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Saati
Kaumi9
Saati
46
10 / 13 / 9
3,556
254
101,180
64,997
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ruckus
SonKalee
Ruckus
32
9 / 10 / 10
3,752
268
52,386
81,763
79,153
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Bans
StrixKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
KasumiImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Kian-S9
Maeve
50
4 / 15 / 11
2,535
181
44,691
45,910
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Jenos
Q1looose
Jenos
54
2 / 9 / 25
3,106
222
21,908
38,593
10,173
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

28
21 / 4 / 9
3,647
261
82,040
131,721
42,233
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

55
17 / 7 / 8
3,731
267
121,364
42,269
3,301
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bomb King
bebichaaaaa10
Bomb King
39
6 / 9 / 15
2,668
191
63,266
43,612
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
3m 58s
104
Kill Participation
118
44
Kills
50
50
Deaths
44
60
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
8
14
1.75
W
15
12
7
1.54
W
3
7
20
1.86
W
Saati
Kaumi9
Saati
10
13
9
1.12
L
Maeve
Kian-S9
Maeve
4
15
11
0.63
L
Jenos
Q1looose
Jenos
2
9
25
1.61
W
Ruckus
SonKalee
Ruckus
9
10
10
1.4
L
21
4
9
6.38
L
17
7
8
3
L
Bomb King
bebichaaaaa10
Bomb King
6
9
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,105
Damage
333,269
333,269
Taken
302,105
296,957
Shielding
55,707
162,615
Healing
162,156
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,015
46,815
0
6,427
95,892
125,032
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
70,902
69,302
1,331
7,173
44,533
0

Level 1

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
29,622
29,622
112,743
28,397
46,084
92,772

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Kaumi9
Saati
101,180
88,993
0
2,150
64,997
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Maeve
Kian-S9
Maeve
44,691
39,291
0
4,377
45,910
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
Q1looose
Jenos
21,908
10,897
107,561
18,436
38,593
10,173
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
SonKalee
Ruckus
52,386
39,045
0
4,394
81,763
79,153
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
82,040
78,089
0
12,704
131,721
42,233
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
121,364
73,957
0
12,177
42,269
3,301
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Bomb King
bebichaaaaa10
Bomb King
63,266
56,487
0
6,901
43,612
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role