Player Matchup

Jenos
Jenos
Silver III
G2tH3G
Jenos
Silver III
Level 959
Champion Stats
96W - 87L
1,649 SR
Queue Stats
1,921W - 1,888L
1,470 Elo+
Party 1
Moji
Moji
Gold I
Lifely
Moji
Gold I
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
611W - 577L
1,512 Elo+
Party 1
Koga
Koga
Platinum IV
SPNT
Koga
Platinum IV
Level 501
Champion Stats
121W - 102L
1,614 SR
Queue Stats
447W - 425L
1,561 Elo+
Party 1
Pip
Pip
Gold IV
SoyunSaul
Pip
Gold IV
Level 999
Champion Stats
12W - 13L
1,562 SR
Queue Stats
119W - 106L
1,563 Elo+
Party 1
Ying
Ying
Platinum II
TheReDDeStMeNtOs
Ying
Platinum II
Level 697
Champion Stats
2W - 4L
1,421 SR
Queue Stats
1,374W - 1,368L
1,636 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 831
1,549 SR
1,548 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 293
1,465 SR
1,389 Elo+
Vora
Vora
Gold IV
FlashCrinker
Vora
Gold IV
Level 118
Champion Stats
9W - 11L
1,739 SR
Queue Stats
31W - 36L
1,468 Elo+
Party 2
Grover
Grover
Bronze III
Melrus
Grover
Bronze III
Level 999
Champion Stats
3W - 4L
1,503 SR
Queue Stats
259W - 316L
1,343 Elo+
Solo
Fernando
Fernando
Gold III
Skunkfan343
Fernando
Gold III
Level 201
Champion Stats
0W - 3L
1,155 SR
Queue Stats
22W - 28L
1,488 Elo+
Party 2
Barik
Barik
Bronze IV
TR_Low-one_
Barik
Bronze IV
Level 62
Champion Stats
11W - 12L
1,514 SR
Queue Stats
15W - 19L
1,358 Elo+
Solo
Talus
Talus
Bronze IV
fern_Nimbus1
Talus
Bronze IV
Level 84
Champion Stats
7W - 16L
1,413 SR
Queue Stats
124W - 161L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
G2tH3G
Jenos
60
3 / 5 / 32
2,752
344
14,862
27,425
4,972
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Moji
Lifely
Moji
57
6 / 3 / 19
2,446
306
32,728
30,568
24,499

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Koga
SPNT
Koga
59
30 / 0 / 12
4,309
539
80,422
21,645
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

58
14 / 0 / 24
2,599
325
58,160
11,207
0
Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

56
0 / 1 / 9
2,154
269
270
21,242
760
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bans
KhanAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
7 / 10 / 1
2,226
278
39,663
28,107
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
Melrus
Grover
53
0 / 13 / 3
1,196
150
8,556
37,881
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Fernando
Skunkfan343
Fernando
57
2 / 10 / 1
1,425
178
33,260
48,990
33,108
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

37
0 / 9 / 3
1,196
150
17,636
39,659
15,795
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

36
0 / 11 / 2
1,205
151
12,972
31,805
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
1m 38s
149
Kill Participation
19
53
Kills
9
9
Deaths
53
96
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
10
1
0.75
W
Jenos
G2tH3G
Jenos
3
5
32
3.8
W
Moji
Lifely
Moji
6
3
19
5.17
L
Grover
Melrus
Grover
0
13
3
0.12
W
Koga
SPNT
Koga
30
0
12
36
L
Fernando
Skunkfan343
Fernando
2
10
1
0.25
W
14
0
24
26
L
0
9
3
0.17
W
0
1
9
4.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,442
Damage
112,087
112,087
Taken
186,442
30,231
Shielding
48,903
114,302
Healing
30,831
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,663
27,011
0
3,228
28,107
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
G2tH3G
Jenos
14,862
10,431
51,842
5,936
27,425
4,972
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Moji
Lifely
Moji
32,728
32,728
8,072
6,410
30,568
24,499
L
Grover
Melrus
Grover
8,556
7,656
3,651
7,063
37,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
SPNT
Koga
80,422
49,991
336
9,986
21,645
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
Skunkfan343
Fernando
33,260
22,806
0
1,460
48,990
33,108
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,160
54,501
3,722
4,122
11,207
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
17,636
17,636
0
9,660
39,659
15,795
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
270
270
15,754
8,122
21,242
760

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
12,972
10,601
0
5,769
31,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role