Player Matchup

Ying
Ying
Bunny2226093
Ying
Level 354
Champion Stats
71W - 45L
1,623 SR
Queue Stats
1,026W - 897L
1,524 Elo+
Party 2
Fernando
Fernando
Righteous999324
Fernando
Level 999
Champion Stats
575W - 468L
1,636 SR
Queue Stats
3,538W - 3,260L
1,578 Elo+
Party 2
Khan
Khan
Skydentity
Khan
Level 999
Champion Stats
39W - 34L
1,597 SR
Queue Stats
653W - 580L
1,564 Elo+
Party 2
Jenos
Jenos
Smokahontas3690
Jenos
Level 215
Champion Stats
44W - 44L
1,564 SR
Queue Stats
385W - 322L
1,527 Elo+
Party 2
Vora
Vora
ayyeitsvic
Vora
Level 538
Champion Stats
49W - 54L
1,514 SR
Queue Stats
1,090W - 1,048L
1,464 Elo+
Party 2
Team Averages
Level 621
1,587 SR
1,531 Elo+

VS

Team Averages
Level 632
1,557 SR
1,528 Elo+
Barik
Barik
DroLikeMine512
Barik
Level 135
Champion Stats
6W - 8L
1,535 SR
Queue Stats
50W - 54L
1,534 Elo+
Party 1
Drogoz
Drogoz
LOoooooODY2A530
Drogoz
Level 999
Champion Stats
105W - 79L
1,681 SR
Queue Stats
842W - 885L
1,567 Elo+
Solo
Octavia
Octavia
MelodicNuggets
Octavia
Level 926
Champion Stats
0W - 1L
1,500 SR
Queue Stats
572W - 545L
1,537 Elo+
Solo
Seris
Seris
PianoGorgon7507
Seris
Level 999
Champion Stats
274W - 239L
1,658 SR
Queue Stats
442W - 388L
1,532 Elo+
Solo
Kinessa
Kinessa
SolaceScope
Kinessa
Level 99
Champion Stats
13W - 19L
1,410 SR
Queue Stats
62W - 75L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 0 / 30
3,671
229
30,509
12,464
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
60
8 / 8 / 19
4,593
287
79,936
177,173
138,421
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 75%.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
16 / 9 / 20
4,218
264
77,917
144,394
57,181
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

52
2 / 4 / 29
4,065
254
13,577
36,898
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 56%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
20 / 7 / 10
3,899
244
74,487
88,133
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
1 / 14 / 8
3,516
220
60,813
96,286
79,361
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

58
9 / 6 / 13
4,268
267
160,754
33,022
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 6s for each enemy hit with Fire Spit.

Level 5

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

58
2 / 14 / 9
2,799
175
40,694
53,040
28,750
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

47
9 / 6 / 15
4,329
271
122,521
57,652
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Level 1

Kinessa
SolaceScope
Kinessa
44
7 / 10 / 7
3,132
196
74,280
36,426
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 16s
Objective Time
9m 55s
158
Kill Participation
80
50
Kills
28
28
Deaths
50
108
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
0
30
19
L
1
14
8
0.36
L
9
6
13
2.58
L
2
14
9
0.46
L
9
6
15
2.75
W
Fernando
8
8
19
2.19
W
16
9
20
2.89
W
2
4
29
4.13
L
Kinessa
SolaceScope
Kinessa
7
10
7
1.05
W
20
7
10
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

276,426
Damage
459,062
459,062
Taken
276,426
195,602
Shielding
108,111
352,613
Healing
139,741
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,509
12,384
125,417
10,891
12,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
60,813
60,773
0
32,460
96,286
79,361
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
160,754
64,434
0
1,362
33,022
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
40,694
36,344
664
2,520
53,040
28,750
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
122,521
96,819
65,504
35,121
57,652
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
79,936
49,169
0
181
177,173
138,421
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
77,917
73,929
9,940
18,258
144,394
57,181
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,577
9,481
164,432
15,870
36,898
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kinessa
SolaceScope
Kinessa
74,280
52,121
0
2,110
36,426
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
74,487
53,099
0
7,624
88,133
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role