Player Matchup

Imani
Imani
Platinum II
Arenos49
Imani
Platinum II
Level 999
Champion Stats
163W - 145L
1,654 SR
Queue Stats
1,164W - 1,122L
1,539 Elo+
Solo
Moji
Moji
Platinum III
MojiForever
Moji
Platinum III
Level 736
Champion Stats
62W - 35L
1,752 SR
Queue Stats
275W - 274L
1,572 Elo+
Solo
Vora
Vora
Platinum IV
chad222
Vora
Platinum IV
Level 58
Champion Stats
25W - 7L
1,795 SR
Queue Stats
118W - 84L
1,624 Elo+
Party 2
Nyx
Nyx
Platinum IV
kawaiiikitten
Nyx
Platinum IV
Level 433
Champion Stats
35W - 21L
1,698 SR
Queue Stats
221W - 175L
1,607 Elo+
Party 2
Fernando
Fernando
Gold III
zMutz
Fernando
Gold III
Level 337
Champion Stats
17W - 6L
1,789 SR
Queue Stats
188W - 160L
1,608 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 513
1,737 SR
1,590 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 514
1,607 SR
1,552 Elo+
Torvald
Torvald
Platinum V
ArdeaPurpurea
Torvald
Platinum V
Level 730
Champion Stats
23W - 16L
1,643 SR
Queue Stats
525W - 439L
1,590 Elo+
Party 1
Jenos
Jenos
Diamond V
Eagle_Abrassaks
Jenos
Diamond V
Level 999
Champion Stats
68W - 64L
1,599 SR
Queue Stats
328W - 301L
1,603 Elo+
Solo
Saati
Saati
Gold I
KrisKing76
Saati
Gold I
Level 262
Champion Stats
11W - 12L
1,639 SR
Queue Stats
171W - 180L
1,488 Elo+
Party 1
Tiberius
Tiberius
Platinum I
Revirada
Tiberius
Platinum I
Level 61
Champion Stats
3W - 4L
1,568 SR
Queue Stats
82W - 90L
1,495 Elo+
Party 1
Inara
Inara
Platinum IV
TrippyWolfgäng
Inara
Platinum IV
Level 520
Champion Stats
28W - 28L
1,586 SR
Queue Stats
421W - 346L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Arenos49
Imani
59
2 / 3 / 14
2,458
307
57,289
23,389
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

58
3 / 3 / 19
3,335
417
16,379
23,360
35,547

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Vora
chad222
Vora
34
15 / 4 / 5
2,874
359
70,981
35,997
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
3 / 3 / 15
2,600
325
60,481
49,807
17,535
The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 2%.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Fernando
zMutz
Fernando
57
7 / 5 / 13
2,705
338
49,060
65,169
57,566
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
MakoaAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
60
7 / 10 / 4
2,052
257
34,178
46,960
61,187
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

59
2 / 2 / 7
2,649
331
19,251
9,412
7,762
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
59
4 / 6 / 6
1,797
225
46,789
40,577
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Tiberius
Revirada
Tiberius
29
5 / 4 / 5
2,044
256
60,767
53,296
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

60
0 / 8 / 5
1,896
237
36,737
103,945
18,902
Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
2m 37s
96
Kill Participation
45
30
Kills
18
18
Deaths
30
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Torvald
7
10
4
0.9
W
Imani
Arenos49
Imani
2
3
14
3
L
2
2
7
2.75
L
Saati
4
6
6
1.17
W
3
3
19
4.17
L
Tiberius
Revirada
Tiberius
5
4
5
1.88
L
0
8
5
0.31
W
Vora
chad222
Vora
15
4
5
4.38
W
3
3
15
3.5
W
Fernando
zMutz
Fernando
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,190
Damage
197,722
197,722
Taken
254,190
110,648
Shielding
87,851
155,993
Healing
136,273
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
34,178
27,836
2,010
0
46,960
61,187
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
Arenos49
Imani
57,289
34,295
0
1,979
23,389
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,251
11,039
113,977
1,771
9,412
7,762

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Saati
46,789
38,395
0
185
40,577
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
16,379
16,379
112,802
18,238
23,360
35,547
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Tiberius
Revirada
Tiberius
60,767
36,729
0
5,816
53,296
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
36,737
33,727
0
12,514
103,945
18,902
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
chad222
Vora
70,981
51,373
687
16,979
35,997
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
60,481
44,479
0
4,764
49,807
17,535

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
zMutz
Fernando
49,060
30,877
0
544
65,169
57,566
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role