Player Matchup

Inara
Inara
BabyPsychotiK
Inara
Level 239
Champion Stats
16W - 15L
1,646 SR
Queue Stats
410W - 404L
1,535 Elo+
Party 1
Moji
Moji
DrJackaIope
Moji
Level 310
Champion Stats
2W - 0L
1,867 SR
Queue Stats
61W - 50L
1,486 Elo+
Party 1
Zhin
Zhin
Newbi3Pl4yer
Zhin
Level 79
Champion Stats
1W - 0L
1,598 SR
Queue Stats
94W - 80L
1,716 Elo+
Party 1
Tyra
Tyra
StonedPenguinnn
Tyra
Level 8
Champion Stats
1W - 0L
1,641 SR
Queue Stats
2W - 1L
1,313 Elo+
Party 1
Furia
Furia
XTheRequiemX106
Furia
Level 999
Champion Stats
119W - 133L
1,568 SR
Queue Stats
1,014W - 982L
1,572 Elo+
Party 1
Team Averages
Level 327
1,664 SR
1,524 Elo+

VS

Team Averages
Level 75
1,460 SR
1,434 Elo+
Raum
Raum
Caparus1977
Raum
Level 263
Champion Stats
32W - 38L
1,550 SR
Queue Stats
71W - 85L
1,462 Elo+
Solo
Viktor
Viktor
JaBROni_97
Viktor
Level 16
Champion Stats
0W - 4L
1,315 SR
Queue Stats
3W - 8L
1,350 Elo+
Solo
Vora
Vora
PastelTurnip944
Vora
Level 12
Champion Stats
1W - 2L
1,628 SR
Queue Stats
6W - 7L
1,464 Elo+
Solo
Imani
Imani
Ups-TeGGaneYop
Imani
Level 59
Champion Stats
50W - 35L
1,605 SR
Queue Stats
181W - 191L
1,517 Elo+
Solo
Ying
Ying
jiga1903
Ying
Level 23
Champion Stats
2W - 7L
1,204 SR
Queue Stats
10W - 16L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 0 / 12
2,259
377
30,077
25,658
11,917
Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

56
4 / 0 / 11
2,006
334
7,141
11,078
9,598

Level 3

Level 4

Level 2

Level 3

Level 3

Level 1

49
8 / 0 / 8
2,401
400
34,473
15,574
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

4
9 / 0 / 7
2,230
372
43,670
27,988
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

59
4 / 0 / 14
2,003
334
21,899
6,772
2,260
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
0 / 8 / 0
1,125
188
12,162
68,412
585
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Viktor
JaBROni_97
Viktor
7
0 / 6 / 0
977
163
24,740
23,259
0
Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

8
0 / 7 / 0
821
137
9,775
16,278
0
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

11
0 / 1 / 0
891
149
21,896
9,285
1,360
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2s.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ying
11
0 / 5 / 0
871
145
18,497
20,026
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
44s
79
Kill Participation
0
27
Kills
0
0
Deaths
27
52
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
0
8
0
0
W
4
0
11
9.5
L
Viktor
JaBROni_97
Viktor
0
6
0
0
W
8
0
8
12
L
0
7
0
0
W
9
0
7
12.5
L
0
1
0
0
W
4
0
14
11
L
Ying
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,260
Damage
87,070
87,070
Taken
137,260
23,775
Shielding
1,945
77,791
Healing
25,378
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,077
26,922
0
1,779
25,658
11,917
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,162
10,362
0
5,416
68,412
585

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
7,141
7,141
36,029
8,561
11,078
9,598
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
JaBROni_97
Viktor
24,740
13,870
0
6,825
23,259
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
34,473
29,996
0
1,996
15,574
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
9,775
8,049
0
1,785
16,278
0
W
43,670
37,704
286
1,538
27,988
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,896
16,492
0
1,504
9,285
1,360
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
21,899
15,339
23,865
3,737
6,772
2,260
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
18,497
17,997
4,781
5,067
20,026
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role