Player Matchup

Barik
Barik
Qualifying
BaldMan4ever
Barik
Qualifying
Level 999
Champion Stats
7W - 4L
1,776 SR
Queue Stats
508W - 397L
1,665 Elo+
Solo
Terminus
Terminus
Diamond IV
Chronoren
Terminus
Diamond IV
Level 95
Champion Stats
8W - 3L
1,911 SR
Queue Stats
151W - 139L
1,589 Elo+
Solo
Saati
Saati
Diamond II
Jogawolf
Saati
Diamond II
Level 546
Champion Stats
2W - 1L
1,751 SR
Queue Stats
124W - 92L
1,653 Elo+
Party 1
Vatu
Vatu
Platinum III
Platypew
Vatu
Platinum III
Level 124
Champion Stats
23W - 15L
1,672 SR
Queue Stats
81W - 54L
1,641 Elo+
Party 1
Ying
Ying
Platinum V
codeBios
Ying
Platinum V
Level 311
Champion Stats
27W - 30L
1,585 SR
Queue Stats
404W - 412L
1,536 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 415
1,739 SR
1,617 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 740
1,653 SR
1,594 Elo+
Fernando
Fernando
Diamond IV
DisasterSoul
Fernando
Diamond IV
Level 708
Champion Stats
36W - 41L
1,602 SR
Queue Stats
697W - 654L
1,587 Elo+
Solo
Atlas
Atlas
Gold III
Gaµss
Atlas
Gold III
Level 999
Champion Stats
16W - 20L
1,649 SR
Queue Stats
411W - 367L
1,618 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
MasterIsTheGoal
Mal'Damba
Diamond V
Level 742
Champion Stats
222W - 299L
1,645 SR
Queue Stats
1,224W - 1,217L
1,607 Elo+
Solo
Cassie
Cassie
Diamond IV
RiceIzGud
Cassie
Diamond IV
Level 999
Champion Stats
18W - 13L
1,659 SR
Queue Stats
197W - 176L
1,586 Elo+
Solo
Lex
Lex
Diamond V
sKARNAGEd
Lex
Diamond V
Level 250
Champion Stats
109W - 81L
1,708 SR
Queue Stats
675W - 653L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 6 / 4
2,049
205
58,724
50,647
42,066
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Terminus
Chronoren
Terminus
43
3 / 9 / 3
2,245
225
38,780
88,793
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Saati
Jogawolf
Saati
55
4 / 7 / 6
2,329
233
80,983
44,190
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Vatu
28
3 / 12 / 4
1,721
172
32,618
44,110
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Level 1

Ying
46
2 / 10 / 3
2,084
208
8,749
34,360
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
Makoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DisasterSoul
Fernando
60
10 / 2 / 17
3,638
364
49,361
70,918
59,834
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
Gaµss
Atlas
57
10 / 2 / 13
3,010
301
68,323
51,393
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Mal'Damba
MasterIsTheGoal
Mal'Damba
42
3 / 2 / 27
3,786
379
19,756
16,275
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Cassie
RiceIzGud
Cassie
56
14 / 5 / 11
3,226
323
82,046
43,045
0
Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 40% for 1.5s after using Dodge Roll.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

27
9 / 6 / 12
3,039
304
42,614
38,223
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 29s
Objective Time
8m 9s
37
Kill Participation
126
17
Kills
46
44
Deaths
17
20
Assists
80
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Terminus
Chronoren
Terminus
3
9
3
0.5
W
Fernando
DisasterSoul
Fernando
10
2
17
9.25
W
Atlas
Gaµss
Atlas
10
2
13
8.25
L
Saati
Jogawolf
Saati
4
7
6
1
W
Mal'Damba
MasterIsTheGoal
Mal'Damba
3
2
27
8.25
L
Vatu
3
12
4
0.42
W
Cassie
RiceIzGud
Cassie
14
5
11
3.9
L
Ying
2
10
3
0.35
W
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,854
Damage
262,100
262,100
Taken
219,854
42,066
Shielding
59,834
122,818
Healing
147,070
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,724
58,724
0
11,464
50,647
42,066
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
Chronoren
Terminus
38,780
28,466
0
12,482
88,793
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
DisasterSoul
Fernando
49,361
33,982
0
2,622
70,918
59,834
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Atlas
Gaµss
Atlas
68,323
68,323
0
7,538
51,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Saati
Jogawolf
Saati
80,983
68,454
0
2,901
44,190
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
MasterIsTheGoal
Mal'Damba
19,756
7,845
115,961
11,353
16,275
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Vatu
32,618
26,636
0
12,188
44,110
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
RiceIzGud
Cassie
82,046
71,589
0
8,597
43,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
8,749
8,749
72,170
11,613
34,360
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
42,614
42,614
0
999
38,223
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role